UO has it - Why can't we. A simple item that combines all keys onto one little item so we don't have to take up 30 spaces with keys.
UO has it - Why can't we. A simple item that combines all keys onto one little item so we don't have to take up 30 spaces with keys.
Use your keys, stop carrying them around.
I hope you aren't trying to carry 2,970 Forbidden keys.... talk about overkill.
If it's chest/coffer keys... log the quests and use the buggers up. Or chunk some of them. Most are fairly easy to farm now if you have lvl 90 jobs to do it on, so may want to plunk a few of the really aggravating ones into storage for later, just in case. If you don't have high capacity storage, there is that one curio cabinet kind of wall hanging shelf piece (forget the name) that holds 65 items...for one spot in your safe you get 65 storage.
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Better yet, change keys and chests/coffers:
Make keys into "potion" type items with a single charge. Using that charge adds the key to your "Key Items" list (like Delkfutt's Key) (Once a key's charge has been used, it should disappear like a potion.) I'd suggest a new "Key Items" sub-section: "Key Ring"
Allow trading a key in your inventory that still has a charge to the chest to open it, OR allow it to remove the temporary key item from your "Key Items" list to open the chest when you select the chest.
The only balance issue in this case would be allowing players to hold onto the Temporary Key item as well as an inventory key, allowing someone to open two chests without farming in between. This could be addressed by not allowing the key to drop if you have the temporary key item.
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