Ive been reading several posts here and I too dont like that RDM is getting the shaft as of late in updates... Yay Temper... But I wonder if its because SE is being cautious on what to give us, I mean before Abyssea, we were pretty much the most powerful job in the game if anyone remembers. Soloing NMs and some HNMs that were meant to be taken in a full allience such as Charybdis, and Cactrot Rapido although it took 2 hours to do it, we were the only ones that could. And then there was RDM tanking which was probably a sin to begin with but we completely folded any tanking class at CE speed making us just retarded at gaining hate and with RDM's fast cast, could hold shadows better than NINs at the time.
And RDM Melee (sorry to slightly derail, just wanted to say it) isnt actually that bad, IF you have a LOT of money... I have witnessed a RDM with Almace and Kraken Club wreck house in Abyssea. Its still bad that you need a Super-Weapon and one of the most expensive items in the game just to get down on RDM but the potential is there. I think SE might be afraid of us...
Lets look at the old DD burns, when WHMs couldnt get invites, they trumped us in Curing spells but RDM MP conservation was so much higher that it was more Ideal to have a RDM curing than a WHM. As such, the likely reason we have not gotten Cure 5 is because SE might be worried that RDM would outdo WHMs again, outside of Abyssea. Dont get me wrong, I think its silly/retarded that we havent been properly updated on our spells just trying to imagine whats going on with those Developers is all...
Break/Breakga is an Enfeebling spell and should not be in the hands of a BLM, there I said it and I stand by it. Giving RDM Addle, which i dont care who you are, this spell is nice. Im an oldschool Potency RDM, so with a large stack of MND, this drastically slows down enemy spells and thats nice because these days, the number of people who know how to stun are dropping quickly. With Addle, I can do all the stunning myself (actually we RDMs always do the stunning ourselves dont we...) and since most NMs have always been Immune to Silence, I like this spell. What I DONT like is how we get this wonderful spell, after the blasphemy of BLM getting Break..., they turn right back around and hand it to WHM... What the piss? Hell, I dont care if they dont give us a new enfeebling spell, take Addle away from WHM right now, lol and Ill be happy. Im a Steamfitter with Union Local 602, and all this crap about giving jobs spells and abilities that have been with RDM since the start of the game is wrong, and its taking work away from our job, plain and simple. Its just like in the real world where we have to constantly fight for our jobs.
Im all for diversity but SCH is the single greatest insult I have ever seen to RDM, BLM, WHM, and SMN what is SE doing? lol
Well thats enough of my ranting... One thing I would like to see done to actually help our Enhancing Magic situation is to FIX Composure. When composure was released I was elated, I thought SE finally did something to end our "Robot Mode" in parties with this JA that trippled our Enhancing Magic Duration... And.. Then I learned it only works for the RDM that uses it... It comes with a hefty penalty too on your recast times but... Still only works for the RDM... So it is a JA that I NEVER use unless I'm soloinggood job SE, doing about as well as President Bush atm, I'm proud of you. And before someone comes along saying the +2 set helps with Composure, Ill firmly say to kiss my ass lol cuz its only 1/2 the effect with the full set. I'm a RDM main, I keep an Enfeebling set, Potency Set, a Fast Cast set, and various macros for staffs for Spell Accuracy and Nuking when Kiting needs to be done, I never use a full RDM set because it never has the stuff I care about in the entire set, only bits and pieces so who's gonna have a macro to put on the full +2 for buffing? I cycle my buffs by casting Refresh on myself and then proceeding with the rest of the buffs the party needs, when my Refresh wears off, I know to start over. I believe this is how all/most RDMs also handle their buffs too so even with +2 set, Composure still does nothing but throw me off. Blah ended up ranting again when I didn't want to rant lol I guess I'm just frustrated like everyone else.
But yes, one fix I would like to see that is within the means of reality, and poses 0 threat to anyone's job/game balance/sandy crotch would be to FIX Composure. Make it so the x3 Duration applies to all Enhancing we do and not just ourselves wtf SE, you guys are retarded for that one, seriously lol. And just make the +2 set bonus Occasionally Double the Potency at 5% full set or keep the +50% Duration thing, I dont care.
Thats my 2 cents on it, thanks for taking the time to read it.
::EDIT::
Do you guys like the idea of having a way to skill Enhancing Magic faster? Like say getting skillups with En-Spell damage or something? I don't know if I am the only one that feels this way, but skilling up via bar-spell spam or soloing (cuz we cast alot of buffs when soloing) is very tedious and takes a very long timeAny thoughts?

good job SE, doing about as well as President Bush atm, I'm proud of you. And before someone comes along saying the +2 set helps with Composure, Ill firmly say to kiss my ass lol cuz its only 1/2 the effect with the full set. I'm a RDM main, I keep an Enfeebling set, Potency Set, a Fast Cast set, and various macros for staffs for Spell Accuracy and Nuking when Kiting needs to be done, I never use a full RDM set because it never has the stuff I care about in the entire set, only bits and pieces so who's gonna have a macro to put on the full +2 for buffing? I cycle my buffs by casting Refresh on myself and then proceeding with the rest of the buffs the party needs, when my Refresh wears off, I know to start over. I believe this is how all/most RDMs also handle their buffs too so even with +2 set, Composure still does nothing but throw me off. Blah ended up ranting again when I didn't want to rant lol I guess I'm just frustrated like everyone else.
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