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  1. #11
    Player Dfoley's Avatar
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    Mar 2011
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    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kristal View Post
    It's 10 year old code that has been expanded and mutated over and over. Fix a bug, and something else falls over.
    So yeah, any changes will have to be well-thought and thoroughly tested, and even then it's impossible to cover ALL of the game.
    Do you have anythng worth while to post? Cause posting common knowledge as a form of a reply would be the same as me replying with the name of my automaton is Mashera. While true, it is completely irrelevant

    Quote Originally Posted by Kristal View Post
    That must be an alternate dimension version of FFXI, because OUR FFXI has jobs, not classes.
    Same with this, irrelevant correction is irrelevant, job or class, whatever you call it doesn't change the fact there is no such thing as balance and currently there are 5 jobs that are considerably better and more useful then the others.
    (0)

  2. #12
    Player Tetsujin's Avatar
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    Mar 2011
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    150
    Character
    Tetsujin
    World
    Cerberus
    Main Class
    PUP Lv 99
    The lack of balance doesn't justify creating more imbalance. Why try to douse a fire with more fire?
    I'm just saying, SE doesn't need to create more things that will make people rage and be upset over. If it's not one thing to complain about, it's something else.

    The point I was trying to make earlier is that current automaton/master combos already do immense damage, the only way to justify such an ability would be to create something stronger than the existing skillchain (or else the ability would be useless) and that would be a little broken in my opinion.

    The suggestion about using TP under 100% to augment damage/effects is actually an interesting concept I like that.

    Now that I think about it, I just realized something. Maybe the fusion weaponskill could be something usable only under the effects of Overdrive, hm? Not too hard balancing that (since it's a 2 hour effect) and the hardest part would be the immense coding and effort to put into it.
    (0)

  3. #13
    Player Dfoley's Avatar
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    Mar 2011
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    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    I just fail to see how it would be hard to balance...

    Have you seen what sam and blu can do with the last 'little' job update they recieved?

    Dont say something like this would be hard to balance, when obviouslly other jobs are getting rediculously over powered and broken abilities with no down sides.

    An ability that prevents your pet from wsing at all wouild require almost no coding, and then just adding new WS to the master that only work when that JA is active also would require very little coding. The only tricky part would be in the wsc calculation, it would have to consider both master and pet TP...which i would be fine if acc was dependant on pet TP and dmg was dependent on master tp.

    There is already code for dmg based on pets hpp, and we have pettpp, so its not like its 'huge ammounts' of code.
    (0)

  4. #14
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Dfoley View Post
    I just fail to see how it would be hard to balance...

    Have you seen what sam and blu can do with the last 'little' job update they recieved?

    Dont say something like this would be hard to balance, when obviouslly other jobs are getting rediculously over powered and broken abilities with no down sides.

    An ability that prevents your pet from wsing at all wouild require almost no coding, and then just adding new WS to the master that only work when that JA is active also would require very little coding. The only tricky part would be in the wsc calculation, it would have to consider both master and pet TP...which i would be fine if acc was dependant on pet TP and dmg was dependent on master tp.

    There is already code for dmg based on pets hpp, and we have pettpp, so its not like its 'huge ammounts' of code.
    The amount of ignorance on your part is staggering... do you know how hard it is to bugfix 10 year old code, let alone add new functionality to it? On top of that, balance those changes against other aspects of the game? AND deal with platform limitations?
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #15
    Player Dfoley's Avatar
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    Mar 2011
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    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Sigh you aren't only clueless but rude as well? What a shame.

    9 year old code (released in may 2002) isnt any different then 2 day old code. As long as someone understands it... The only issue with FFXi is the self imposed limitations of what they can still add while supporting the ps2. Its not how hard it would be to code, but if its even possible without droping support for a giant chunk of the player base.

    Other games (everquest 1...12 years old, march 1999) still release expansions with /gasp new zones, new ui's etc.
    (0)

  6. #16
    Player Kristal's Avatar
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    May 2011
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    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    I'm actually working into the software industry and work with big projects. So I'd like to think I have more of an insight into these things then some googleknight.

    Code doesn't mysteriously appear on the day of the release, so it's probably closer to 11 or 12 years. And even if the code is well documented and all changes properly managed, many of the original devs have been moved to other projects (like FFXIV.)

    And yes, PS2 limitations cripple future additions, but that still doesn't make even the smallest change 'easy'. You fail to see how hard balancing is because you fail to 'see' at all.

    But this discussion has gone on long enough, and has nothing to do with the OP's topic. /thread
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

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