
Originally Posted by
Economizer
They still can, unless something weird changed? I think the problem these days is that most of the physical Blood Pacts that chain either suck, or don't chain well for high damage at higher levels.
I don't think that giving Summoner native access to WS is necessarily the solution to making Summoner melee more viable. It doesn't necessarily feel right from a flavor point of view. First, it removes White Mage from being the melee mage (ignoring Red Mage and Blue Mage, since they melee with non-magey weapons). Second, it just encourages Summoner to weapon skill, not weapon skill with a Blood Pact, which feels more right.
Perhaps giving White Mage's staff weapon skills to Summoner is part of the solution, but better chains and physical blood pacts that make good chains should be a bigger part of the solution. It makes the Summoner work with the summon, and gives Summoner melee a unique feel, instead of being a gimp melee with a pet.
Summoner should be able to make level 3 self Skillchains with a pet (a quick glance of the skillchain calculator indicated this is not currently possible, but the thing is still limited to level 75). This would be a very good start.