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  1. #21
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    1: Add the tarutaru backflip in Asuran Fists to Victory Smite too.

    2: Give WAR and MNK a way to do more damage.

    3: Give BLM a way to do more damage without any enmity gain.

    4: Give RDM and SCH Cura natively.

    5: Allow BRD to control monsters charmed with Maiden's Virelai. Allow the BRD to cast songs on the charmed monster. Add a song that increases the power of your pet. Allow BRD to charm a greater array of monsters because they're more alluring.

    6: Allow adventuring fellows to equip automaton attachments. Allow players to control their actions with /petcommand. In order to balance this, it will no longer be possible to summon an automaton, monster or avatar while an adventuring fellow is present. It will also no longer be possible to summon an adventuring fellow while a called monster, automaton or avatar is present.

    7: In order to establish MNK's mastery of it's own body, introduce hand wraps. These can be equipped while using a H2H weapon in the "Sub" slot. These will increase the activation rate and damage reduction of "guard" on par with various shield sizes, depending on the wrap.

    Aegis Wrap
    (Wrap) All Races
    DEF:40
    Augments "Tactical Guard"
    Magical damage taken -40%
    Lv. 90 MNK

    ... would be an example.

    8: Make certain job combinations that defy logic impossible. For instance, WHM/DRG. White Mage Can't Jump.

    9: In order to bring order and nourishment to the galkan hordes, give all galka players the ability to butcher any NurseryNazuna on sight. This will provide meat for sausages. In order to promote realism, once a BST has his NurseryNazuna butchered, he will not be able to summon another one until he completes what I outline in item #10.

    10: Add a quest for BSTs to raise pets from birth to adulthood. This must be completed before a BST is able to summon that particular beast. If a BSTs pet is defeated in battle, he must raise a new one from birth again. This will promote responsibility among beastmasters.

    11: New event for BSTs. Similar to the VNM system, invisible monsters will roam each zone throughout Vana'diel. These monsters, however, may strike at a BST at any given time. These are the revenge seeking zombies of pets left for dead. The roam the countryside looking for BSTs to prey upon. Although these monsters may be tough, there are rewards for granting them. Laying a former pet to rest will grant a beastmaster the status effect "Peace of Mind" - which will grant +5 MND and a Clear Mind job trait for 30 minutes (wears off upon zoning).

    12: In order to compensate for a summoner's low HP pool, and therefore, greater risk of dying, if a summoner calls an avatar while at low HP (yellow, or below 75%), the Avatar will immediately use it's two hour ability. This will consume all of the summoners MP and Astral Flow, but it will grant a percentage of damage dealt to the summoner's HP pool. Note: There is an issue where if a summoner summons an avatar with HP below 75% while Astral Flow is inactive, causing the avatar to repeatedly try and fail to use it's special ability. We are aware of this issue, but there is no current time frame to fix it.

    13: Due to popular demand and QQing, we have made the following adjustments to the thief job:

    - The following Job Traits will be added to THF: Dual Wield IV, Counter, Subtle Blow.

    - The following Job Abilities will be added to THF: Counterstance, Impetus, Berserk, Barrage, Meditate.

    - The following spells will be added to THF: Utsusemi: Ichi (Lv. 10), Utsusemi: Ni (Lv. 30), Utsusemi: San (Lv. 50), Utsusemi: Shi (Lv. 70) and Utsusemi: Go (Lv.90)

    - Through the use of "Despoil", THFs will now be able to steal a free month of FFXI from GMs... if they can spot one.

    - It is now possible for THFs to use Aura Steal on players inside Abyssea to steal their atma effects. There is a known issue where these effects will not wear off unless changing jobs, even if the THF leaves Abyssea. There is currently no timeframe to fix this.

    - The recast of Perfect Dodge has been lowered to 5 minutes upon reaching level 90.

    - Upon reaching level 90, the new "Two-Hour" ability will be called "Grand Heist". This ability allows THF to raid the treasury of any major nation to obtain vast riches and luxurious items and powerful equipment exclusive to this job ability. If the THF is "caught" during the heist, he will be transported to Mordion Gaol where he must pay a GM 1000 gil to be released. If the player lacks gil, he will be released but unable to obtain gil for 30 minutes (Vana'diel time). If the job abilities "Hide" and "Flee" are active during "Grand Heist" - the THF will never be caught. Here is just a small sample of the items that can be obtained via "Grand Heist":

    Lightbringer
    (Sword) All Races
    DMG: 74 Delay: 220
    HP+100 MP+100 STR+20 VIT+20
    Additional Effect: "Flash II"
    Additional Effect: "Holy III"
    Additional Effect: "Skillchain: Light"
    Lv. 90 PLD

    Rog's Gaiters
    (Feet) All Races
    Flee duration +120
    Spell interruption while moving -100%
    Latent Effect: Movement Speed +100%
    Lv.1 BLM/RDM/THF
    (3)


    "How do I lock threads?"

    Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.

  2. #22
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    @Tarage: I have a friend who was a video game tester, and your right its not what we would think it is and most people would go insane from doing that job. Personally I would much rather be a video game tester than work at fast food places, sure its incredibly redundant work, but for more money than fast food and less annoying customers, i'd personally prefer that. Also if you have a problem with people being stupid or wrong on the internet, well this is a bad time for you to be alive, because most people are stupid and wrong and they like to reside on the internet. However I think its good to let people know the truth about things, like video games not being super easy to make and that the average game developer doesn't want anything to do with a game he has made, he (and for that manner other companies including SE) has a whole group of people dedicated to finding out what people thought about his game, and thus he can use that knowledge to make the next game better, or worst depending on what he tries and how it turns out (Sometimes good ideas are only good in theory). Good luck trying to fix smn, it has been broken since it was released and tho it has gotten some good ideas, it has never been what it promised to be.
    (0)

  3. #23
    Player Geebee's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Numpty
    World
    Leviathan
    Main Class
    RDM Lv 1
    I would make everyone play WHM just to make all the lazy ppl who only level DD jobs see how hard WHM can be, and if they dont level WHM I would make all their job armour BRIGHT PINK! for ever
    (0)
    90's x 10

    BST is AWLAYS best! If you are a BST, I SALUTE YOU

    -Eldelphia - THIS SPELLING MISTAKE WILL STAY HERE JUST FOR YOU AWLAYS lmfao!!take that stick out your arse LOL

  4. #24
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Panthera View Post
    ADJUSTMENTS TO THE EXPERIENCE POINTS SYSTEM

    The entrance requirement for Abyssea areas has been raised to 75.

    In order to get exp monsters, players must perform an action on the mob, or a party/alliance member who possesses enmity on the mob.

    Resting shall no longer acrue enmity on monsters.

    If a player outside of your party/alliance takes action on you, you will not receive experience points.

    Once you complete a regime/tome etc, you will be automatically re-signed for it.

    Chests containing experience points shall now appear in non-Abyssea areas. These
    chests may contain more experience points than their Abyssea counterparts.

    There will no longer be a wait to receive tabs for completing Fields of Valor or
    Grounds of Valor.

    Fields of Valor and Grounds of Valor have been extended to areas of the following
    expansions: Chains of Promethia, Treasure of Aht Urgan, Wings of the Goddess.


    The experience points of certain monsters have been adjusted. Some shall see a
    slight decrease in experience points. Others shall receive a very substantial
    increase.

    Sample monster receiving a decrease: Colibri.
    Sample monster receiving an increase: Soulflayer.


    ITEMS ADJUSTMENTS

    The stagger system will be removed from all events. However, the minimum drop rate
    for all items will be no lower than 50%.

    Treasure Hunter can boost drop rates by up to 50%.

    Alexandrites will now drop from certain monsters outside of Salvage.

    Crystals will now stack to 99.

    Clusters from Elementals shall break down to 99 crystals.

    New recipes for bullets have been added.

    It will now be possible to register to receive seals for a specific job for completing regimes in Abyssea areas.

    AF3 Base Armor shall now appear in chests scattered across all Abyssea zones. But be careful...

    JOB ADJUSTMENTS

    Enmity caps will now vary by job. Some jobs shall see an increase in enmity caps, others a decrease.

    The A.I. of Automatons has been adjusted.

    The following jobs shall receive access to spells:

    Dark Knight: Absorb-ATK, Absorb-DEF, Absorb-EVA
    Paladin: Flash II
    Red Mage, Scholar: Cure V
    Red Mage: Tier III Enspells

    The formula for the potency of healing spells has been modified, placing a strong
    emphasis on the role of the Healing Magic stat.


    The following jobs shall receive new traits and Abilities:

    Corsair: Solitaire
    Dancer: Auto-Regain I & II, Rousing Jig
    Dark Knight: Magic Attack Bonus I
    Samurai: Kyudo
    Thief: Subtle Blow, Triple Attack II

    It will now be possible for Puppetmasters to instruct their pets to stand at maximum distance from monsters.

    It will now be possible for Beastmasters to charm more large frame monsters.

    The skill up rates for the following skills have received substancial increased:
    Summoning Magic
    Guard

    OTHER ADJUSTMENTS

    It will now be possible to transport directly to the following areas:
    Sacrificial Chamber
    Qu'Bia Arena
    Horlais Peak
    Balga's Dais
    Waughroon Shrine
    Sacrificial Chamber
    Throne Room
    Chamber of Oracles

    Sanraku shall now give increased Zeni for Soul Plates.

    The requirement for having multiple participants for Assault, Nyzul Isle, Salvage, and other event areas has been lifted.

    There will be additional Airships and Ferries going between cities.

    Monster shall become passive after reaching a certain distance from their spawn
    locations.
    So much wrong with this it hurts, but its make believe so to each his own, I guess?

    Thank goodness SE doesn't do things like this.
    (2)

  5. #25
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    If i was too work for FFXI Square enix I would...
    delete this thread.
    (5)

  6. #26
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    I like this Tarage guy. He needs to get over to BG.
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    68
    most things you have suggested are things that are time consuming.. which makes this game good. Being able to say 'Yes, I did it'. And as for the EXP changes, you would be saying the same thing to birds if Soulflayers wer fought more on a mass-scale EXP PT type mob, there are many exp mobs out there, that people just dont go to because they arnt good at targeting and finding its weakpoints. lol.. and 'Increased SMN skill up'.. seeing as you're SMN90.. skilling up said skill shouldnt be a problem at all, just abyssea PT with MM atma and use carby and Poison Nails, it does OK dmg, and you will NEVER run out of MP, whilst still being able to heal and buff etc... just saying..
    (0)

  8. #28
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Tarage View Post
    What the hell are you talking about? I didn't say anything about SE, I was complaining about Lordscyon who seems to think that this is a chat room and he should just spout whatever moronic things are on his mind.


    I was simply correcting the flawed view that 'working for video games is fun and easy!' It isn't. Next time why don't you learn to read huh?
    Assuming he's not a troll to begin with (and you're taking him very seriously), his question is entirely hypothetical anyway. I don't think he's getting into the hours and pay rates, 401k and health care plans; he isn't really asking about being a real developer. I'm taking this as more of a "what would you do with the game if you could" kind of question, instead of too literally. I think the OP was merely expressing taking joy in actually playing the game, and a commitment to the game itself, so why rain on his parade?

    Asking what others would do as developers is a perfectly valid question, and really, is an implicit part of the entire forum. In part, I was using your reply as a platform to vent some design decisions that as a long timer Final Fantasy series player I find frustrating. Mostly, I was just pointing out that there are bigger than you out there, and even they aren't perfect, so experience does not make you "better" than he is, which you seem to need to be. Desperately, I'd add.

    So far, you've used the terms,"moronic," "learn to read," and "pathetic," and have condescended to the the OP via how much money he'd make, condescended to myself, and "the vast majority of you," so I was just sticking up for a little guy from a condescending, pretentious, know-it-all bully.


    Quote Originally Posted by Tarage View Post
    And upon reading your 'adjustments', I just have to give you applause. You don't know a single thing about game design do you? All of your proposed adjustments either fit into 'This is so horrible it would break the game' or 'I hate Abyssea QQ'. God, this is pathetic.
    And as for understanding game design, I believe that the greater the challenge, the greater the sense of victory, and with high risk comes a sigh of relief when you don't lose. This game is neither challenging atm, nor does losing mean much anymore. If you think otherwise, the only person that doesn't understand game design is the guy who, ironically, went to college for it, and uses as a platform to look down on others.

    Good day.
    (0)

  9. 07-28-2011 06:24 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  10. #29
    Player
    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by Tarage View Post
    I get mad when people are wrong on the internet. It's a sickness.
    he is probably very young to think that way, getting mad at kids is silly.
    ______________________________


    if I got the job I would turn the server into PvP FFA...
    ...and watch the world burn and turns into chaos.
    (0)

  11. #30
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    lol owned..
    (1)

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