Assumption. Also, irrelevant, sandwich would still be there and still as nutricious, though possibly not as delicious.
It may not need to, but it's still appreciated and usually enhances the quality of any product, even fantasy products. Many people confuse sense with realism. No one's complaining that primeval brew turns you into a god and allows you to destroy worlds for three minutes. It's not realistic, but if such a drink existed, it would still make sense.
If performing any action would randomly hang your character upside down, naked, in Port Jeuno and make you unable to act for 24 hours and reset your highest job level to 5, now that would make no sense. But it's a game, so it's alright?
Either way, it makes no sense and just annoys players everywhere. I don't see any reason why it shouldn't be changed, and I didn't hear one mentioned in this thread either, just some people saying it doesn't need to be changed, without giving a reason why. So if half the people would like it (and I'm assuming it's a lot more than half) and the other half don't care, why not do it?
I still don't see how it doesn't make any sense. Potions, etc, would be shattered if you dropped them (which seems like the most likely way paralysis would prevent you from using it). Food, although still edible after be dropping in the mud, would you still want to? You could eat it, but you won't. Tool bags, arrows, etc are a little harder to explain, but i'm sure we could come up with a valid reason. Such as being too busy fighting to pick them up. And then a wild bear comes and steals them while you are fighting another bear. Or something.
Yeah, ok, some of those are a bit of a stretch, but it absolutely makes some sense.
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