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  1. #1
    Player Gotterdammerung's Avatar
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    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325

    Masters of the boofs

    After a long career of activating soul powers and battlestances that draw away power from one area to bring it to another area, i propose dark knight become the master of the JA boof.

    This would be a Job trait for drk obtained somewhere between 91 and 99.

    The effect:
    Duration of JA buffs will only count down while engaged with a weapon drawn.

    In other words, if you were swinging on a dhalmel, and used Blood Weapon, and the dhalmel died 15 seconds later, when you put your weapon away the remaining 15 seconds of Blood Weapon would store until you pulled out your weapon again to kill a new target.

    Due to the nature of Job traits and transparency, Job ability buffs from other classes should also be affected. But you could choose not to let them be affected. Or you could choose certain ones that aren't affected. Like if the magic buff JA actually gets implemented it shouldn't work with this JT because it can be used without ever engaging and you wouldn't want an infinite buff tweak.

    Ultimately, i think this small JT is very powerful because it allows dark to actually efficiently benefit from all their JA buffs. But, as they are meant to be the front runners on reckless brutal damage, and they are currently too far behind on the DD curve, i think that a JT like this, even tho its strong, would be balanced.


    P.S. on a side note: I think aftermath from relic/emp/mythic should work this way as well. Nothing is more annoying than hitting a WS and killing something, then running to engage the next thing only to see your aftermath ware after 1 swing on the new monster. Aftermath should either be changed to X number of hits after a WS or have its duration only tic down while engaged with weapon out.
    (1)

  2. #2
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    ........?

    Are you the one who made the manifesto?
    (0)

  3. #3
    Player Gotterdammerung's Avatar
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    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    Quote Originally Posted by Urteil View Post
    ........?

    Are you the one who made the manifesto?
    Hell i wish i was. Those JA's were awesome. I hope they still get implemented. Then smart players can put dark back on the map. And you can hear about it on the forums and copy it and feel good about yourself again.
    (1)

  4. #4
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Well its a good thing to know that while perusing the map you won't be anywhere on it.
    (0)

  5. #5
    Player Gotterdammerung's Avatar
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    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    I expected as much. When players like me come up with new better ways to do things, players like you rarely like to actually give them credit for it. You just copy it as quick as you can, laugh at anyone who doesn't do it, complain when its eventually ruined and look to the next inventive thing to copy.
    (2)

  6. #6
    Player Manicora's Avatar
    Join Date
    Mar 2011
    Location
    Lev. Server
    Posts
    64
    Character
    Brotherhood
    World
    Leviathan
    Main Class
    WAR Lv 99
    lol Gotter, i'm gona slap you in game now I like you idea and cant steal it damn you Man!!!
    (0)

  7. #7
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gotterdammerung View Post
    I expected as much. When players like me come up with new better ways to do things, players like you rarely like to actually give them credit for it. You just copy it as quick as you can, laugh at anyone who doesn't do it, complain when its eventually ruined and look to the next inventive thing to copy.
    Your'e funny to assume I'd want credit, or copy anything out of anyone's mouth in this entire Job-Specific forum.

    Let alone whats above.
    (0)

  8. #8
    Player Jar's Avatar
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    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    What is this i dont even....



















    and to the OP No.
    (0)

  9. #9
    Player Gotterdammerung's Avatar
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    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    A new ability that sacrifices TP gain to make attacks more powerful.

    This is SE's creative way of giving u a chance to compete.

    Drk's complained about how razed ruin made it hard for your WS's to compete with crit WS's. And SE's answer was to give you a way to make WS's obsolete for drk.

    With an ability like the manifesto proposed, Drk's would be able to do hellaciously devastating regular swings with weapons like Redemption and magnus scythe. I can make drk crit for over 1k now with proper gear and atma's and thats just using a woeborn with no soul eater. With no store tp needs in your TP set you can lean towards haste, atk, multi hits, crit rate and crit dmg up gear. With atma's you can reach a very high crit rate. With atmas u can reach a very high crit dmg bonus.

    I understand the abilities bonus is unknown but SE isn't stupid. They know this ability STOPS the player from Weapon skilling. I highly doubt they would make such a high cost for a 10% dmg boost to melee swings or something ridiculous like that. It should be more like a 50% dmg boost or maybe even as high as double dmg boost to melee swings.

    With a bonus around their a dark could easily do as much in 5 hits as another DD with 4 hits + WS

    Especially when using magnus scythe and throwing down 3k crits


    But enough about this crap, there is alredy a whine topic for manifesto griping. Talk about the OP ability or GTFO.
    (0)

  10. #10
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Gotterdammerung View Post
    A new ability that sacrifices TP gain to make attacks more powerful.

    This is SE's creative way of giving u a chance to compete.

    Drk's complained about how razed ruin made it hard for your WS's to compete with crit WS's. And SE's answer was to give you a way to make WS's obsolete for drk.

    With an ability like the manifesto proposed, Drk's would be able to do hellaciously devastating regular swings with weapons like Redemption and magnus scythe. I can make drk crit for over 1k now with proper gear and atma's and thats just using a woeborn with no soul eater. With no store tp needs in your TP set you can lean towards haste, atk, multi hits, crit rate and crit dmg up gear. With atma's you can reach a very high crit rate. With atmas u can reach a very high crit dmg bonus.

    I understand the abilities bonus is unknown but SE isn't stupid. They know this ability STOPS the player from Weapon skilling. I highly doubt they would make such a high cost for a 10% dmg boost to melee swings or something ridiculous like that. It should be more like a 50% dmg boost or maybe even as high as double dmg boost to melee swings.

    With a bonus around their a dark could easily do as much in 5 hits as another DD with 4 hits + WS

    Especially when using magnus scythe and throwing down 3k crits


    But enough about this crap, there is alredy a whine topic for manifesto griping. Talk about the OP ability or GTFO.
    i dunno if you knew this but most ppl thought of the Physical update note to be meh and didnt care alot the Magical update is what raged ppl.

    Also unless the Melee update is +100% damage per hit(because the rumer is that you will gain ZERO Tp a hit)

    it will hardly even make up for the loss in WS outside abyssea inside tho it will pull ahead with even a +75% boost.

    And i already disagree with the OP but if you would like a reason it would be because id like new things to be added not just ability timers to be nulled.

    Also in long term engagements as well as battlefields and instanced stuff dyna einherjar ext~ This would add nothing to the Job as you will be attacking 100% of the time already
    (0)
    Last edited by Jar; 07-26-2011 at 03:29 PM.

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