So back in 2003 when it was an up hill battle for everyone to get exp it sucked, and now in 2011 where it is easy exp it sucks? I don't get it... Again neither method prevented gimps from getting to 75 even in 2003 EXP groups could function with 5 at the same pace if they were decent players.
No, I didn't say it "sucked." It was difficult or challenging, and pre-level sync nearly miraculous, but people could still do it--and their praise was earned. Post level-synch was doable. It took effort, but that's the whole point, the effort was a good thing!
The old way did make it near impossible for incompetent or "gimpy" players to get to max level, that is, if the leader did their job and booted them. I certainly did. Incompetence or gear short-comings would get you killed in soloing, and you'd actually make backwards progress, back when we actually lost exp for dying. Now, it doesn't matter if you're competent or not. You can just go AFK, and you get 90.
People don't like to understand this.
GUYS SIMPLE: Exp grinds always sucked.
They were not difficult, ever.
They took way too long, until ToAU (+WotG)
Then they were overly simple (TP Burn Lolibri from 37~75)
Now it's just sitting there to get 75, then doing a rape fest with your job and 17 other people to 90.
Taking this quiz for fun and to make a point :P
1)Multiple times
2) 6 manned it at 75, duo'd at 90
3) Caedarva Mire, past the graveyard where you turn in items for mythic.
4) Yep, i hate this mob
5) 5 jobs, thf war blm rdm cor at 75. At 90 i have 12: thf war blm rdm cor brd whm nin blu mnk smn rng
6) Did SATA til 60 then lulz tpburn!!!
7) Was there anything else to do? Aside from puddings in Mtz or Aerns in sea lol?
8th and Final) Nope.
The point is, if you're bad and you leveled the normal way, you're still bad. If you're good and level the normal way you're going to be good. If you're bad and abysseaburn you're going to be bad, and if you're good and abyssea burn you're going to be good.
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