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Thread: AoE=Dead Wyvern

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  1. #1
    Player Gotterdammerung's Avatar
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    Mar 2011
    Location
    Yhoator Jungle
    Posts
    325
    These "tactics" u are submitting as "broken" alredy exist in the game for other classes.

    Your 5drg healers and 1 pld thing. Can be duplicated with actually BETTER results with 1 mnk and 1 whm. But even if u brought it to equal terms. 5 whms 1 anything. hell 3 dncs 1 mnk 1 whm 1 thf. Point is your saying "NOOO ITS BOKRE then 6 people could kill an NM! noooooo" when that is alredy possible with 1-3 people.

    Your crimson movment speed abuse dragoon supposition.
    This not only would take TOO LONG TO BE WORTH IT, but is alredy employed by ANY job with a DOT source and movement speed plus. Red mages have been soloing NMs with this DoT kite strategy for years. pups employ a similar system when they pet nuke/deactivate/kite til hate loss repeat.

    I dare you to come up with an "broke" scenario for this change. I mean one that holds water.
    (0)

  2. #2
    Player Daremo's Avatar
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    Mar 2011
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    95
    Character
    Ubasti
    World
    Carbuncle
    Main Class
    RDM Lv 5
    As if the time factor ever stopped people from tying up mob for hours on end in the first place.

    Those other jobs are in danger, and actively doing stuff, and can possibly fail. Immortal wyverns remove all those barriers. Recasting DoT, damage to your puppet, eating a sudden TP move, all can spell doom for those other jobs. What spells doom for an immortal wyvern? Hit once, wait. Maybe have someone to hold hate off of that one hit. It's not the style of fighting that makes it broken, but the sheer unstopabilty of it. You might as well take the wyvern out and just give drg a 100/tic DoT job ability with no recast timer and 500 HP/minute. It's the same effect.
    (0)

  3. #3
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    A kiting Drg would also have oppurtunities of risk. First of all, he would have to fight engaged with means never getting ahead of the NM more than 30 yalms (range for auto-disengage). This puts him at a much greater risk of getting caught by spells. not to mention kiting while engaged and unlocked is actually more difficult than kiting while disengaged. Also while he might have movement speed plus his wyvern would spend most of the fight catching up. This means the fight would go very very slowly. The risk of slow fights is in exposure. The longer it takes to kill it the more oppurtunities it has to catch u making 1 mistake.
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  4. #4
    Player Samunai's Avatar
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    Mar 2011
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    49
    Character
    Samunai
    World
    Bahamut
    Main Class
    DRG Lv 99
    i dont think we have to change what's been said in the first post. If he is a drg and he think that has to be changed = he aint a drg.

    Altho i do share the annoying feeling my wyvern dies like after 5 min recalling (like in events) and then drop form a b+/a- dd to a D+ -.-'

    so i want to suggest: Dues Ax Wyvern (yes im a pup player too and <3 that new ability)

    i hope u guys want such a thing too ^^ just calla 10% wyvern; rest it up and gogoogoooooo (yes rest, no spirit link cheats! rawrawr)
    (0)
    ~Some joys come in a box~


  5. #5
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I did not read all the posts, just the OP and a few saying his ideas are OP. His ideas are OP but I see where he is comming from, that is in abyssea. too meny mobs have AOE that one shots or 2 shots the wyvern and some of these NMs use tp move every 5 seconds. All I get to do on rani is run in ws and run out and even then my wyvern tends to die. When I brew she dies.

    So yeah I like something done, maybe allow cour buffs, atma buffs be copied on wyvern, have wyvern a bit stronger under brew ( not full effect like we have, can empathy even work on thew brew buff?)
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
    Player Lancil's Avatar
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    Mar 2011
    Posts
    52
    Character
    Lancil
    World
    Valefor
    Main Class
    DRG Lv 99
    Atma buffs are already copied to our wyverns, and I don't see how giving cruor buffs would help. All that does is add an imbalance to the healing breath. It is true that your wyvern may survive 1 or 2 additional AoEs now, but how are you going to heal all that hp? After spirit link you are still in the same boat as before.
    (0)

  7. #7
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Yhoator Jungle
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    325
    Ok what about a pet command instead.

    Bulwark- active til re-used. While bulwark is in effect a wyvern will stop all attacks and focus on evading all damage.

    This would give u a choice of using an offensive but risky wyvern or a safe back line defensive healing wyvern that u could rely on to fuel your job abilities.

    Heres another possible JA that might help

    Body Link
    Recast 5 min
    Duration 5 min

    While this stance is active the dragoon shares healing with their wyvern. This causes a dragoon to receive 50% of the healing and the wyvern to receive the other 50%.



    i think it has enough downsides to be balanced and enuf upsides to be worth having 1 more tool at our disposal to keep the lil bastard alive.
    (1)

  8. #8
    Player JagerForrester's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    I'd just max out Spirit Link Merits, Deep Breathing Merits, and constantly push those abilities (+Restoring Breath) if my wyvern would die that much, or just not have my wyvern out and deal with the lower tier jumps.

    Either the WHM gets mad at me for healing me too much because I keep healing my wyvern, or I get mad for the party choosing a monster that keeps killing my wyvern.
    (0)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

  9. #9
    Player Anucris's Avatar
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    Mar 2011
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    132
    Character
    Anucris
    World
    Siren
    Main Class
    RDM Lv 90
    I couldnt live with myself if i merited SL instead of jump recasts. and DB instead of angon ouch (actaully I should take that one i put in strafe and use on DB). definately couldnt deal with the lower tier jumps when my soul/spirit do 450-1k each! I believe meriting DB is a waste because u still will only use it once in a fight due to recast time. does every job have like 2 obvious merit abilities and the rest wastes?

    i just cant settle being a C- DD to keep my wyvern alive.
    (0)

  10. #10
    Player JagerForrester's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    I couldn't live with myself either if I merited my DRG like that too. Guess I didn't sound like I exaggerated that post enough.
    My wyvern dies? Well, my wyvern died. I spirit linked when I could, super jump what I could get away from. So I'm going to have to wait the w/e minutes to get him back for now.
    (1)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

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