Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: [S] Weapons

  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    503
    sounds great! The WS's are already there, so implementation can't be that bad.

    Picard says,"Make is so."
    (1)

  2. #12
    Player Vazerus's Avatar
    Join Date
    Apr 2011
    Posts
    71
    Character
    Vazerus
    World
    Fenrir
    Main Class
    BLU Lv 99
    Agreed with this thread . I was going to make a post about it a loooong time ago, but I thought people would respond "let old content die" or some such.

    I think more weapons should be released (as many of us ASSUMED would happen, but didn't), and those weapons should have quests associated to unlock the weaponskills (through magian trials or not, w/e), and/or the ability to bring these weapons to level 90. As it stands it wouldn't be fair, only having two sword and a staff ws, so for this to work we need all weapons covered.
    (0)

  3. #13
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Give DRK Spine Chiller!
    (1)

  4. #14
    Player Ryozen's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Tagrineth View Post
    Wow really? Tell them to equip a Staff already. >_>
    Can't use a shield with Staff, and therefore you can't make use of the TP gain from Shield Mastery III.
    (0)

  5. #15
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    I worked hard for my campaign gear. I would like to see it more useful.
    (0)
    The Original Blue Mage

  6. #16
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Inafking View Post
    I worked hard for my campaign gear. I would like to see it more useful.
    Worst part of those swords was that they were CB WS only.. I mean seriously? 100k notes for a CB toy...
    (0)

    ~Party Rock Anthem~

  7. #17
    Player Disifer's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Disifer
    World
    Ragnarok
    Main Class
    BST Lv 99
    I am generally more towards the weapons for the single fact that you can take congestion problems in abyssea and phase them in roughly half by adding a new weapon for each job from the past zones, some can be multiple jobs as well such as GS for pld/drk/war. It's all up to whether they have the intent to do so. But i know if they revamp past zones and make some new NM's in Graub, Fort K and Vunk [S]'s respectively, you can farm pop items and build sets for trials this way. Considering past zones do not have NM's that are worthwhile camping except those use in trial of magians trials leading to Empyrean weapons anyways, can retool some NMs in that aspect. It wouldn't hurt to have a couple more jobs camping a NM comparitively to the 2-3 needed anyways. Even if VNM's popped in the past dropped items relating to such. There is no reason to go to tier 3 or 4 cause what's the reward these days? I have a black abyssite sitting on me that scares me to death when i rest in any zone, i came 20 yalms from accidently popping it once.
    (0)

Page 2 of 2 FirstFirst 1 2