sounds great! The WS's are already there, so implementation can't be that bad.
Picard says,"Make is so."
sounds great! The WS's are already there, so implementation can't be that bad.
Picard says,"Make is so."
Agreed with this thread. I was going to make a post about it a loooong time ago, but I thought people would respond "let old content die" or some such.
I think more weapons should be released (as many of us ASSUMED would happen, but didn't), and those weapons should have quests associated to unlock the weaponskills (through magian trials or not, w/e), and/or the ability to bring these weapons to level 90. As it stands it wouldn't be fair, only having two sword and a staff ws, so for this to work we need all weapons covered.
Give DRK Spine Chiller!
I worked hard for my campaign gear. I would like to see it more useful.
The Original Blue Mage
I am generally more towards the weapons for the single fact that you can take congestion problems in abyssea and phase them in roughly half by adding a new weapon for each job from the past zones, some can be multiple jobs as well such as GS for pld/drk/war. It's all up to whether they have the intent to do so. But i know if they revamp past zones and make some new NM's in Graub, Fort K and Vunk [S]'s respectively, you can farm pop items and build sets for trials this way. Considering past zones do not have NM's that are worthwhile camping except those use in trial of magians trials leading to Empyrean weapons anyways, can retool some NMs in that aspect. It wouldn't hurt to have a couple more jobs camping a NM comparitively to the 2-3 needed anyways. Even if VNM's popped in the past dropped items relating to such. There is no reason to go to tier 3 or 4 cause what's the reward these days? I have a black abyssite sitting on me that scares me to death when i rest in any zone, i came 20 yalms from accidently popping it once.
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