Now that I finally finished my last Black Mage Magian Staff+2, I've become prepared to tackle my next project; Summoner! But thinking back to how painful the trials appeared to be (killing with the avatar and such), I figured the best thing to do would be to research the best weapon before wasting my time and creating weapons that will be no use to me.
I read the Staff Trials topic on page 4, but I felt quite confused after shifting through it. So many people are torn on the benefits on the staves, so I was hoping maybe in this topic they could be hashed out.
The first staff that looks delicious to me is the Nirvana. However the odds of me getting my hands on one of these is slim to none. I don't really know anybody to do Assaults with, climb Nyzul, collect Alexandrite, do Einherjar, kill all of the power NMs and then repeat the process again with. It's just so time consuming and doesn't sound a lick of fun to me. I'd feel guilty for dragging my friends through that mess as well.
But if someone else has any suggestions for making a Nirvana more bearable I'd love to hear!
Another staff I've heard a lot about is the Hvergelmir. Is this staff purely for meleeing with and regaining MP? It seems nice but again it's another staff that I probably won't get my hands on because, like the Nirvana, I don't want to drag friends through lots of NM killing. I already help a couple of Linkshell mates out with their powerful empyrean weapons and I don't want to compete or ask everyone else to continue killing them. Shouting for pick up groups doesn't seem like the most fun either. BUT, if this weapon is so amazing that it's a must have, I will go through the struggle to get my hands on it.
I just want to know if it's really worth the struggle, or if it's more of a 'fun' item.
Next up is the Soulscourge. My friend said he prefers this over the Magian staves in Abyssea, and maybe even outside of it as well. Is it much better than the Magian Staves? Should I have this with Magian staves and swap out during BPs? Would it better to just get this and ignore magians completely?
Lastly is the Magian staves themselves. I really like the avatar perpeptuation -6 and blood pact ability delay -10, but I am an old summoner who played back in the days of ToAU. Back in the days when we either had to main heal as gimp white mages or solo (and I chose to solo for the most part). I quit my Elvaan summoner back at level 75 before Abyssea came out and I haven't touched it since. There are so many new abilities and gear added that I feel as if I don't even know the job anymore. It use to be my favorite and now I'm trying to play catch up with gear and knowledge.
If it helps any with the advice, I'll probably be playing mostly outside of Abyssea, solo, having fun. I use to melee with my avatars as Summoner/Thief, although I don't have Thief nor Scholar leveled as my Taru. I'm working on Caller's +2 gear, but that's as far as my knowledge now extends.
I don't mind putting in time and effort into my staves. I just want to know where my time and effort should be placed before I accidentally do the wrong thing, give up half way, and start the next project.

Thanks for taking the time to read this post, and let's try to keep it civil shall we?