It's ok that they don't activate too often, but a bit more wouldn't hurt either...5% on full set is lame(considering it's not worth wearing full empy on most of the jobs, if not all of them).
It's ok that they don't activate too often, but a bit more wouldn't hurt either...5% on full set is lame(considering it's not worth wearing full empy on most of the jobs, if not all of them).
Naw, that's specifically the set I tested with. Furthermore, testing on the Summoner set has shown that not only is it a separate process from Blood Boon, but it activates on a different reduction scale.
Yeah the blue mage set is pretty damn terrible since hands/feet aren't for melee at all and since they insisted on not giving us enough haste or stp to tp in the DRG set to 4/5 in let alone 5/5 the bonus might as well not even exist. It's goddamn stupid.
I remember them distinctly saying the whole point of these sets and their bonuses especially was to encourage players to not have to dress like bums anymore and make the game look less ridiculous as a whole.
Well, the Atma do have pretty exact values. You can find the testing either linked or in the discussion page. If you were looking to show that it's +5% with a full set, it would certainly be best to do it outside Abyssea with as little DA as possible. Doing it with high DA helped show which procs first (apparently normal DA), and at this point I might reach significance faster if I just continued my old test instead of starting a new one. Regardless, it isn't that interesting to me and I doubt I'll take it much further.
I love BLM, but I don't love how random it is. I don't think it's every Conserve MP proc... if it is, I must not conserve MP very often. XD
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