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  1. #121
    Player Shadobi's Avatar
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    Mar 2011
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    Quote Originally Posted by ringthree View Post
    I have an idea!

    How about all jobs get a new ability called "Broken game"... because that is what would happen if any of these ridiculous suggestions were implemented.
    They have that already its called Abyssea brew. I think you should read the post carefully.

    Quote Originally Posted by Bayohne View Post
    Hey gang! Thanks as always for the feedback! We're letting the dev. team know about your comments and ideas, so make sure to keep 'em coming!

    Let your imagination run wild! Then reel it in a little bit... then post! Or, don't reel it in at all!
    (1)
    Last edited by Shadobi; 04-12-2011 at 02:24 AM.

  2. #122
    Player Kagato's Avatar
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    Mar 2011
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    San d'Oria
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    Quote Originally Posted by ringthree View Post
    I have an idea!

    How about all jobs get a new ability called "Broken game"... because that is what would happen if any of these ridiculous suggestions were implemented.
    A million facepalms just occurred.
    (2)

  3. #123
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Reading is clearly Hard :|
    (0)

  4. #124
    Player BurnNotice's Avatar
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    Mar 2011
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    Bastok
    Posts
    241

    Hmmm...

    I am seeing some awesome ideas for Two Hour abilities and some 'wishful' ones as well.

    My only suggestion is to make current 2-hour abilities at 1 hour...or even less, and create new 2-hr abilities. Now, if this is considered, the new abilities should be obtained via merits.
    (0)

  5. #125
    Quote Originally Posted by ringthree View Post
    I have an idea!

    How about all jobs get a new ability called "Broken game"... because that is what would happen if any of these ridiculous suggestions were implemented.
    My proposals were based on the idea that the game would continue with its current trend of both mobs and players in a permanent state of 'roid rage. They were also to accomodate my sincere hope that the 90-99 content will be outside Abyssea where jobs will go back to their old roles.

    Certain traits would also be appropriate, based on the patterns with level progression in the past. Unfortunately, without knowing the direction the game is moving we can't really know what will fit within the balance. However, a 2-hour ability SHOULD be an ability-based on the job-that is tremendously powerful (several orders of magnitude above what the job can do without the 2-hour), and many of our 2-hours simply don't do anything all that relevant anymore, EES, Azure Lore, etc. Our 2-hours need to either be revampped, replaced, or a 2nd 2-hour that does what a 2-hour should do-something to increase your power when it all hits the fan-given to players.

    In keeping with that:
    Summoner "Omega Flow" Allows you to use your astral flow every 30 seconds without consuming MP, Duration 2 minutes. NOTE: for those fearing balance issues, all that is necessary to stop this on the mob's part is to kill the SMN, not the avatar, and any mob that requires use of a 2 hour should be able to 1-2 shot any summoner in the game.

    Dragoon "Draconic Appetite" Double damage on all Wyvern attacks, attacks drain HP if Dragoon has offensive breath, MP if set for defensive breath or TP if set for both, equal to damage dealt, amounts split between Wyvern and Master, duration 2 minutes.
    (0)

  6. #126
    Player Gukai's Avatar
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    Apr 2011
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    33
    Character
    Gukai
    World
    Fenrir
    Main Class
    SMN Lv 99
    I like the idea of having a new ultimate ability, whether its 2hr/24/72hr. I think we need to get back to the original design of the 2hr move - it was meant to use in those situations when all hope is lost and we try to pull victory from the ashes. Nowadays some of that has changed, such as the NIN using it so they can get back into action right away. Also, some of the 2hrs are weaker than normal WS moves, such as the EES of Ranger falling behind Sidewinder even before level cap increases. So new moves should be made to bring us back to the true concept of ultimate damage meant to salvage a victory, being stronger than any current WS offered by that weapon/job. But here is the catch... they are fatally flawed. If you use it, you will pay the ultimate price.

    I havent thought of every job, but I've had a few in my head for a few years. I'll let SE figure out names, they get paid for it.

    BLM: Using an animation similar to the MNK emote, but with black lightning. A black circular void appears under the BLM who begins spellcasting (using unique casting animation that for once doesnt suck). After 5 seconds of the spells startup, a similar black circular void appears under the mob, and the BLM's casting animation continues for another 5 seconds, then thick black bolts (about the thickness of a Burst) come up one after another from the black void under the monster, at various areas in the void. Then one comes up from the void under the BLM, who is consumed by it and falls dead.

    PLD: I came up with this after watching the anime Ragnarok, I liked the Crusader concept of sacrificing oneself for the sake of the party. So with that in mind, I too suggest an AOE invincible. The difference is that any damage taken by a party member is absorbed by the PLD at a reduced amount of 80%. So if someone is hit for 100, the PLD's hp drops by 20. This last 1 minute or until the PLD dies, whichever comes first. The animation will be the pld kneeling and striking whatever weapon they have into the ground, which glows. The PLD cannot move or do any other action during this time, nor can the PLD be cured by others. When someone gets hit, you see the animation of being hit on the PLD and not the person who the attack was directed to.

    SAM: I like the Gatotsu move from Kenshin. So for SAM, I envision them rearing their GKT back with one hand, and the blade is engulfed by flames as the move charges. Then the SAM thrust it forward and into the mob. Simultaneously the image of the GKT appears stabbing through the back of the SAM. When the SAM removes the GKT from the mob (after a few seconds of epicness), the GKT stabbing the SAM is also removed, and the SAM dies. Damage will be influenced by the weapon, gear, stats of course.

    RNG: A bow of light appears in front of the RNG, and an arrow pulled from their chest. The RNG pulls back on the bow and the tip glows brighter. The arrow is released and explodes against the mob, pushing it backwards. The image of the bow fades, the RNG salutes it, then dies. Damage again influenced by weapon, gears, ammo, stats.

    Thats all I thought of, but you can see my concern being more on concept of it being a true epic move and a last resort and visual design. We want to look at it and go 'dang' and be fulfilled by the sacrifice and impact and not simply try to epeen and break the game. It shouldnt be rechargeable by a COR 2hr or restore chest.
    (0)

  7. #127
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    Quote Originally Posted by Shadobi View Post
    They have that already its called Abyssea brew. I think you should read the post carefully.
    There is a difference between using your imagination, and just offering up ridiculous game breaking ideas that will never ever be used. It's the difference between doing something useful and useless. It's pretty easy to tell the difference between the good ideas and the bad ones.
    (1)

  8. #128
    Player Karbuncle's Avatar
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    Mar 2011
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    Yah, But Its much less frustrating to quietly facepalm rather than being harsh about it.

    the GM's/etc on this forum are pretty strict on Insults, even if you're defending yourself. I know from experience =.=a
    (0)

  9. #129
    Player Shadobi's Avatar
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    Quote Originally Posted by ringthree View Post
    There is a difference between using your imagination, and just offering up ridiculous game breaking ideas that will never ever be used. It's the difference between doing something useful and useless. It's pretty easy to tell the difference between the good ideas and the bad ones.
    I would agree since your idea "broken game" falls short.
    (1)

  10. #130
    Player Landrss's Avatar
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    Mar 2011
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    3
    Character
    Landriss
    World
    Phoenix
    Main Class
    NIN Lv 95
    Would this mean BLM's could finally get Ultima?
    (0)

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