That was coherent for once, Korpg. Too bad no one ever taught you manners. I wasn't talking to you, so get lost.
Personally I think SMN is a pretty cool job. It summons teh avatars and isn't afraid of anythign!
Frozen perp cost, better access to - perp gear, adjustments to buffs, proposed new avatars, an ability to address our BP delay(the biggest negative to SMN). Since 75 cap we've gotten alot of help, with more to come.
Most ignored job since 75 cap until this last update was actually SAM, they got nothing but a circle II ability until this update. SE is paying kore attention than ever to our job, and I for one am going to give them the benefit of the doubt.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
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