i see smn as a job that no one can write a guide on cause its really a job that is invented by the player using it, the more of an imagination you have the more options you can find in this job, from tanking NM's/mobs when needed to helping the party in a time of need, this job can allow a person who knows it well to play almost any roll even if for only a brief moment and in this game a brief moment most times can mean the difference between winning and losing.