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Thread: Raise dance

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  1. #1
    Player AyinDygra's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    The lore of Dancers seems to dismiss a "Raise dance" existing in the Dancer Job's "Kriegstanz" school of dance. Necromancy was used to raise the undead and "Kriegstanz" was able to counteract it. If "Kriegstanz" dancers HAD a "Raise Dance", they would most likely have used it during the war.

    An ability from that lore that WOULD fit Dancer is something that causes extreme damage to the undead.
    Also, a "Dispel" ability would fit according to that lore too.

    We could potentially get "Totentanz" as a method of raising dead party members as "pets" for a short time I kid... or do I?

    (The lore can be found here: http://wiki.ffxiclopedia.org/wiki/Da...he_Battlefield )
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  2. #2
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by AyinDygra View Post
    The lore of Dancers seems to dismiss a "Raise dance" existing in the Dancer Job's "Kriegstanz" school of dance. Necromancy was used to raise the undead and "Kriegstanz" was able to counteract it. If "Kriegstanz" dancers HAD a "Raise Dance", they would most likely have used it during the war.

    An ability from that lore that WOULD fit Dancer is something that causes extreme damage to the undead.
    Also, a "Dispel" ability would fit according to that lore too.

    We could potentially get "Totentanz" as a method of raising dead party members as "pets" for a short time I kid... or do I?

    (The lore can be found here: http://wiki.ffxiclopedia.org/wiki/Da...he_Battlefield )
    I really miss their lore updates.
    (0)

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