WS, Spells, and Job Abilities all have an "after delay" of 2 seconds IIRC. That cannot be changed by blinking. Possibly not spells.
It's not graphically shown, but the 2 seconds after have restrictions. Both seconds you cannot swing, however after the first second you can activate another JA. This means for things like Berserk+Blood Rage or Last Resort+Souleater or even Jump+High Jump there is a total of 3 seconds without any type of swing, which at 78% haste you will lose over one and 1/2 attack rounds. You'd lose over two if you used them separately though.
Personally, I use them together all the time, and only use meditate directly after Ukko's Fury, minimizing drawbacks.
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