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  1. #51
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Sparthos View Post
    "Make your own challenge" is a terrible argument in an online game. Offline? Sure. Plenty of console games are designed to be simplistic and the only way to squeeze out a challenge involves tying one hand behind your back for the sake of amusement.

    This isn't an offline game however.

    The very fact that such things like brews, atmas and cruor buffs are on the table defeats any point of going without them. What are you going to get without em? The same drops as everyone else.

    Perhaps if SE had rewards tied to doing something in "hardmode", you'd see more people doing such things. As it stands right now, you get nothing from fighting Rani from 100% -> 0% w/o a brew other than some personal satisfaction.

    Abyssea served its purpose as being a place where people could enjoy being godlike via insane levels of buffs. It also happened to kill off half the jobs in the game and annihilate years worth of old content.

    No one is asking that XI goes back to levels of tedium that such events like VNM, Salvage and Fay Augments encouraged but there is a happy medium and it isn't a place where you can 2shot everything under an invincibility drink that isnt even hard to acquire.
    Still no different then at 75. People low man sky sea limbus to make their own chellange back then. Nothing in sky needed 18 people to kill but the gimp LSes still refused to do them with out 18+. Saying someone shouldn't have gear because thier not as skilled as you is more elitest then anything else. That never stop them before.

    Those years worth of content was already dead. People stop doing sky long before abyssea, limbus was dieing a slow death, salvage never took off to be that big of a deal since only a couple of jobs got anything of value list goes on the game was dieing. If you weren't on floor 100 in nysul no bother to go back and help after a few months after the WSs were released. People were getting bored killing kirin for the 100th time or going back to save the mage that forgot the weapons agro magic on the way to kitty for the 1000th time.
    (3)

  2. #52
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Personally, I don't think there is anything wrong with Abyssea as is.

    I think it should be extended storywise, but with challenging level 99 content.
    (1)

  3. #53
    Player Manicora's Avatar
    Join Date
    Mar 2011
    Location
    Lev. Server
    Posts
    64
    Character
    Brotherhood
    World
    Leviathan
    Main Class
    WAR Lv 99
    This may not even be worth reading, However: Make a New tier for ZNM Sky Sea if you want to modify old content.
    Make New Zones: Those that challenge solo and Team/party adventured. Seemingly @ lvl 90 Almost any job save for 2-3 can solo in all old zones with almot no problems. ZNM farming for gear can be done solo or Duo even t4. Ive seen Dark Ixion be Solod, Ive seen Tiamat 4boxed. Ive done Bahamut 2 within 10 min with 11 people. Make the game Harder for us. Quit giving in to all the cry babys who cant get it done @90 where others got it done @75. Give Us rewards for Old content being done outside of Abyssea. Allow us to enjoy the game again for what is was known for: Difficulty
    If somehow the game got harder @91-99 I would love it more.
    (0)

  4. #54
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    The only thing I can see them doing with the abyssea storyline is merging it with the apocalypse nigh questline (that merges RotZ and CoP). That's it.
    (1)

  5. #55
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Thats the thing old content should be left were it is and new content made. No one enjoyed the game for difficulty since nothing was really hard it was all time sinks. What was the first thing people tried after they nerfed AV? If people really wanted hard fights then they would have been lineing up to fight AV. The hardest thing in the game has always been get 5 to 17 other people that were not brain dead and could follow simple directions.
    (2)

  6. #56
    Player Michae's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Bahamut
    Posts
    151
    Character
    Fiyaro
    World
    Bahamut
    Main Class
    SMN Lv 99
    Abyssea has a lackluster storyline with a unimpressive ending. Old content at least gave us that. And aby isnt any better about drop rates. But now instead of low drop rates and 3-5 pts camping, we have great drop rates with 3-5 alliances camping 1 popable/timed nm that all the members of that alliance need. The only why to make it in Aby is to have no real life going on so u can join one of the ls that run 5-7 hrs a day 5-7 days a week so u can fight the same nm 50+ times for an upgrade that will be out of date with the upcoming lvl increases. Say what you will about the old content but at least it had a good story with a challange and you could play with ppl who were 75 and skilled at thier jobs instead of ppl who are lvl 90 with decent gear and lvl 30 skills and no idea how to use them. I have found my hrs playng the game dwindle down so low I dont even log in everyday anymore. Between aby, ffx-2, ffxiii, ffxiv and the new content upcoming I am loosing ALOT of faith in the SE dev team. I am sure I will be switching to other games soon enough and leaving SE titles behind me.
    (0)
    Sometimes you just have to laugh at yourself, you would cry your eyes out if you didn't.

  7. #57
    Player Alukat's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    i liked the self-regulating time investment at the old content (dynamis / einherjar / limbus, didn't bothered myself so much with HNMs,Sea,Salvage and sky was meh too).so with dynamis 4hours / einherjar 1 hour / limbus ~2 hours and one of them per day the time invested per rl was pretty much regulated.but now with all the pop items farmable via procs / gold chests it is possible to complete the things very quickly by spending 24/7 in abyssea.
    we can't be more addicted as the game allows us to be, and abyssea raises the addiction pretty much and becomes boring pretty quickly.

    so i would too see that SE finds a good middle between the old EG content and the new Abyssea content.
    (0)

  8. #58
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    No, old content storylines gave us the three story add-ons... they gave us the three-year-long wait for WotG's ending... they gave us WoTG in the first place, the worst story line progression in the game (in my opinion). I can't stand the thought of having two mission lines intertwined with each other. How would you feel if you couldn't have progressed through Chains of Promathia if you hadn't yet beaten Rise of the Zilart? Or ToAU before beating the others? That's how I felt with WoTG, all the way, from the moment I couldn't progress through the main story because I had to beat a nation mission. One that wasted much of my time shouting for.

    I do not want another story like the three add-ons. I want something that is equivalent to the length of CoP or ToAU. If they can't give me that, and things like Abyssea are all they can come up with, then that's fine with me. Because the story add-ons were horrible. They were not what I would call "ideal content" and no, putting all three of them together they come nowhere near as close to the content as provided by former expansions. They don't even come close to ONE abyssea add-on, IMO.

    /rant
    (1)

  9. #59
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Michae View Post
    Abyssea has a lackluster storyline with a unimpressive ending. Old content at least gave us that. And aby isnt any better about drop rates. But now instead of low drop rates and 3-5 pts camping, we have great drop rates with 3-5 alliances camping 1 popable/timed nm that all the members of that alliance need. The only why to make it in Aby is to have no real life going on so u can join one of the ls that run 5-7 hrs a day 5-7 days a week so u can fight the same nm 50+ times for an upgrade that will be out of date with the upcoming lvl increases. Say what you will about the old content but at least it had a good story with a challange and you could play with ppl who were 75 and skilled at thier jobs instead of ppl who are lvl 90 with decent gear and lvl 30 skills and no idea how to use them. I have found my hrs playng the game dwindle down so low I dont even log in everyday anymore. Between aby, ffx-2, ffxiii, ffxiv and the new content upcoming I am loosing ALOT of faith in the SE dev team. I am sure I will be switching to other games soon enough and leaving SE titles behind me.
    Nothing your saying here is any different then when the old content was at its peak. Stop doing anything with PUGs, thats the same as it ever was. Having cap skill didn't mean they had any freaking idea how to play thier jobs outside of lolexp. The missions gave us the story line that most players spammed though to get to the shinnys. Really ZM could be finished in a day and you were in sky. At least you know it won't take more then 50 times to finish a weapon how many time did you have to into dynas to finish a relic for the sponsor or how many time would you have to kill kirin to get everyone w.legs. Not to mention seemed like everyone was after kitty pants.

    There is just as many gimps now as there was at 75. You just come into more contact with them since pugs are now at the same levels they been in other MMOs. Now instead of just pugging exp and missions poeple are puging the currant endgame. Really how is any gimp different then 4/5 af wearing gimps that you pasted in WG or jeuno at 75.

    i liked the self-regulating time investment at the old content (dynamis / einherjar / limbus, didn't bothered myself so much with HNMs,Sea,Salvage and sky was meh too).so with dynamis 4hours / einherjar 1 hour / limbus ~2 hours and one of them per day the time invested per rl was
    Nothing has changed since all you did was the entry level anyone could do endgame. There was no limits on how much time you could farm sky, sea, ZNM pics/NMs and salvage could be done every day. People would camp ground on every single day of the week. So nothing has change since the bulk of the endgame content. Lets see why FF14 is still failing hmmm the game forces you not to be hardcore.
    (0)

  10. #60
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Ravenmore View Post
    Still no different then at 75. People low man sky sea limbus to make their own chellange back then. Nothing in sky needed 18 people to kill but the gimp LSes still refused to do them with out 18+. Saying someone shouldn't have gear because thier not as skilled as you is more elitest then anything else. That never stop them before.

    Those years worth of content was already dead. People stop doing sky long before abyssea, limbus was dieing a slow death, salvage never took off to be that big of a deal since only a couple of jobs got anything of value list goes on the game was dieing. If you weren't on floor 100 in nysul no bother to go back and help after a few months after the WSs were released. People were getting bored killing kirin for the 100th time or going back to save the mage that forgot the weapons agro magic on the way to kitty for the 1000th time.
    Wait, so it's elitist for SE to create challenges that only the skilled few obtain through overcoming difficulties? Nonsense.

    You aren't going to get me to say that I liked 75 cap XI because I didn't but this extreme ease is just as poisonous as what we left behind at 75. Ah yes, lets be able to throw brews at everything that beats you on the first try because doing it legitimately is no different.

    Some of us enjoy challenges, not playing a game of Supermarket Sweep.

    I simply seek a happy medium and Abyssea is far from it. Don't get me wrong, I love the concept but more? Pass. Half of my classes are rotting from disuse due to Easy Mode 3.0.
    (1)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

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