Last edited by Juri_Licious; 07-20-2011 at 06:28 AM.
You mean the other content that's been there for 4-8 years?
I know! We need to go back to the days when most jobs couldn't even get an invite for exp! That was fun!
This could have been said in the other thread just as easily without creating a new one mocking the old one. This is the kind of stupid childish thing that is spamming up these forums.
Edit: Old content sucked.
Must be real fun sitting with 17 other people going after the same item as you once every 21-24 hours, hoping today you would beat the bots or today maybe you'll get the HQ to pop if you maybe claim it over the others bots, and maybe get that 1 drop you want to maybe win lot over the other 5 people lotting on it that day.
Or how bout salvage? Maybe the NM you've killed 109 times before will load that 25 body you want?
I don't know the hard-on people have for sadistic drop rates and terrible design that was old content, WOOOO 24-72 Hour NMs! who doesnt love waiting 3 Real life days for a Pixel to pop? There were maybe 1-2 good events back in the old days and even those were flawed due to terrible drop rates.
I'm not asking for more Abyssea-Easy Mode, I'm just saying we need to stop praising old FFXI like it was the best sh*t ever when endgame back then was nothing if not tedious.
There were some redeeming qualities, but again, most of the events that were fun to do were plagued with such terrible drop rates that once the fun wore off, you were still doing the event 2 years longer than you wanted too because you didn't have your drop yet (looking at you DYnamis)
Last edited by Karbuncle; 07-20-2011 at 06:19 AM.
Who says this has to be about EXP?
Also, I know! we need to go back to the days of Abyssea in which most jobs can't even get party invites because procs!
Once again, they could add something different than Abyssea and it'll still be good.
And who said i'm praising anything? I'm saying some old areas could use some work it's a fact.
You already got this humongous selection of Abyssea areas and things to do, and you're not satisfied?
I feel the type of players you are kinda got what you wanted with FFXI. Let's try adding something new besides Abyssea.
If there's one thing I've noticed reading these forums, it's that the people who tend to praise old FFXI content are generally the same people who were never good enough, or in a good enough group, pre-Abyssea to actually do any of that old content beyond Nyzul, Assaults, Sky, Dynamis, and Limbus at any sort of competent level.
Word to the wise: Karbuncle hit every nail on its respective head.
If I am not to assume you must not either. I am satisfied with Abyssea, and I'm very satisfied with how Abyssea ended.You already got this humongous selection of Abyssea areas and things to do, and you're not satisfied?
I feel the type of players you are kinda got what you wanted with FFXI. Let's try adding something new besides Abyssea.
Abyssea Is fun, It will remain fun, But outside Content wasn't much better (back at 75, i mean). I simply don't what threads like this to get the reps the idea "We want Old content of 0.5% Drop rates and 24-72 hour NMs back!" We don't.
We want new content, But we don't want it to be tedious again. (Well, We know it'll be tedious to some extent, they have to keep us playing, But please not old-salvage level-tedious again...). I look forward to outside Abyssea content too, However i just do not want to give the Devs the false impression we all loved Old content of 3 day NMs, low drop rates, and tedious events that require 18 people.
People obviously want some 18 man events, its an MMO, we just don't want everything to require 18 people, because then it becomes like i said above, You going to events 2 years after they become boring just becuase you haven't won lot on that 1 item you need still...
Last edited by Karbuncle; 07-20-2011 at 06:46 AM.
We need more procs that all jobs can do. The proc system was a great idea when you look at what old HNM had became. All the old HNMs were killed as fast as possible. If your group wasn't good enough to zerg the only thing they were doing was lolsky taking 45 mins to kill one Kirin running it around and tickleing it to death. Before anyone comes out with not every drk could get a K.club I seen many shells sell drops to buy a couple of k.clubs for zergs. Thats not even counting the rune chopper zergs before SE nerfed them back to were they belonged. How was old content any different then it is now were the few jobs got the most invites and the people that refused to level something other then dime a dozen DD whining about not getting to tag along. Ever wonder why every single new NM takes reduced damage from souleater bloodweapon.
Abyssea (post Heroes) is too easy and Salvage/Einherjar is too hard.
XI needs to gravitate back towards middle of the road content like Nyzul, ZNM, Assault and BCNMs, things that rewarded without being heavy-handed about it.
Point systems work wonders towards being fair and also giving individuals the feeling of progress, even amongst failure.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
Salvage I can understand, but Einherjar had one of the best rewards systems around imo and was actually fun, while maintaining a 30 minute runtime. My only real issue with it was the RL time between Odins, and the fact that the Ichor system was never expanded upon.
If Einherjar had just used the Ichor system for everything including Abjurations, and the drops from Odin were just a bonus and extra Ichor, I think it would have been darn near perfect.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |