Results 1 to 10 of 70

Hybrid View

  1. #1
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Double Attack (I want this shit f*cking fixed, thats god damn bull sh*t, I'm sorry but I've been the opposed to any ideas of BLU's getting traits natively, or being able to use spells with out spell point cost, and to know that the JA basically got shit on, is a real dagger to my back. I've always said to keep that balance in the game, this way we can receive things that may be seen as broken, but in reality are regulated by the system, to which now they are actually regulated regardless. That pisses me off!)
    Fixed? It was never broken to begin with.

    We just didn't know it was weaker.

    I wonder what else we don't know.
    (0)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tashan View Post
    Fixed? It was never broken to begin with.

    We just didn't know it was weaker.

    I wonder what else we don't know.
    I wouldn't be surprised if most the traits were naturally weaker.
    (0)

  3. #3
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Covenant View Post
    Hmm. Blue specific job traits... I got the perfect idea.

    How about "beast men" and "other" killer effects?

    Imagine a goblin effect, or gig as, or demon...etc.
    Why? Nobody even uses that crap anyway? Why am I going to equip spells that might interrupt 1 move at like what... 5% chance? Thats garbage, unless they make those traits keep a mob restricted 35% of the time, I see no point of it. I mean can I honestly get a raise of hands on what moronic BLU's actually equip that garbage and sacrifice reliable traits and spells, or who even merited in Monster Correlation? Unless SE makes those traits absolutely fantastic to be better applied situationally, they are sheer garbage.

    Quote Originally Posted by Tashan View Post
    Fixed? It was never broken to begin with.

    We just didn't know it was weaker.

    I wonder what else we don't know.
    Hmmm ya thats true just pissed me off when I first interpreted it.
    (0)
    Last edited by Scuro; 09-21-2011 at 05:04 PM.

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?