I'd like SE to give us traits of the proper potency. That Fast Cast and, now, Double Attack business is really silly. It makes me wonder what other traits we have that are set lower then the traits other jobs get...
I'd like SE to give us traits of the proper potency. That Fast Cast and, now, Double Attack business is really silly. It makes me wonder what other traits we have that are set lower then the traits other jobs get...
The Fast Cast trait error should be fixed next update according to Nightfyre (it already is on the test server iirc), Isador is still 5% Fast Cast from what he said as well. Double attack was a case of no one even thinking it would be lower than War's.
I see absolutely no reason why our DA should be lower than WAR's myself. :\
Yep, slap in the face tbh, makes absolutely no sense.
Ya I just wish more BLU's would rage about this, many are more concerned about the spells and their damage/mpcost/recast/accuracy, then the gimping of our DA Trait in comparison to a WAR, even though we give up valuable Blue Magic Points to earn it, and in the end get the shaft for our sacrifice.
99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?
Fencer would make a good counterpoint to Dual Wield. As a person who quit Red Mage to play Blue Mage when it came out because, unlike Red Mage, Blue Mage actually succeeds at being a frontline caster (without giving up so much to do so,) it would make my long-neglected inner (melee) Red Mage very, very happy.
(Okay look, I know Red Mage melee does not work so well. I also know it SHOULD where it doesn't. Blue Mage DOES where Red mage SHOULD.)
Instead of the black magic-only Occult Acumen, I want Arcane Acumen. Go ahead and guess what that would do. (Hint: It's Occult Acumen for Blue Magic.)
Treasure Hunter.
Wide Scan. Even just one tier of it would be nice.
We have Auto-Refresh and Auto-Regen... what about Auto-Regain? How's that for giving the SAMs and DNCs a kick in the pants?
Higher tiers of everything for which higher tiers exist. Attack/Defense/Accuracy/Evasion Bonus II and III and maybe even IV but I doubt that would ever happen. It can work the same as Clear Mind or Dual Wield -- more relevant spell pairs equals higher tiers.
Triple Attack. . . . . . . What? We already have Double Attack, so why not?
Conserve TP. We already have Conserve MP, so...
More Killer effects. We don't have all of them yet, I think.
Some sort of new, unique-to-Blue-Mage trait would be cool.
Auto-Reraise. That's a trait Aern have, right? (Right, like THAT'S ever going to happen.) <<< I could see this requiring every 'crappy' spell slotted to get. And only having a (small) chance of proccing.
"Don't take life too seriously, you can't get out of it alive."
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Did they actually say that WAR's is higher? I know what the general consensus on WAR's DA proc rate is, but I want to know if an SE employee actually out-and-out said that BLU's is lower than WAR's. If they didn't then it's possible WAR's and BLU's DA rates ARE the same.
"Don't take life too seriously, you can't get out of it alive."
Adoulin is installed but still not lighting up on your title screen? Here's what to do:
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I did some parsing on WAR's trait when this information came to light and it does appear that WAR's trait is higher. Why they nerfed ours is beyond me, but I can hope that it'll be un-nerfed later on.
Fencer would be a nice JT to have and I'd honestly be surprised if we didn't gain access to it. Some form of Acumen trait would be a godsend, especially when using weapons with aftermath effects. It can be difficult at times to generate enough TP to maintain aftermath while also casting any needed spells.
Last edited by Nightfyre; 09-06-2011 at 10:32 AM.
The question I still have is, was it actually nerfed, or was it always lower? Actually, going to see if I have any old parse data on BLU...
EDIT: looks like I have nothing relevant after all ><
Last edited by Neisan_Quetz; 09-06-2011 at 11:45 AM.
Why would Fencer be good if you have to forfeit Dual-Wield to use it?
The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.Reduce or get rid of the penalty incurred after setting blue magic spells.
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