Triple Attack & widescan would be nice, but personally I would like more cost savings for existing traits ie, counter, fast cast, store tp, DA , etc.
Triple Attack & widescan would be nice, but personally I would like more cost savings for existing traits ie, counter, fast cast, store tp, DA , etc.
Wide scan would be lovely, as would our own version of occult acumen... but I think SE decided against giving us that because it would be too over-powered. Even at 1-2 TP per spell, it's still pretty ridiculous considering most of our spells are so quick to cast.
I would also love reduced costs for existing job trait combinations. Most notably, Fast Cast and Conserve MP (or at least give us spells that are actually relevant to us for these traits). Would love to see Counter get some new spells to combine with it. Enervation is one of the most useless spells BLUs have.
I'd like to see expanding the tier's if blue job traits. SE already has this method established with "Clear Mind" so why can they simply expand all the others. I think Paladin and Redmage sub job are the only jobs to offer a second tier of job trait for bluemages?
As an aside what's with auto refresh costing so many spells to get job trait? Almost every other ability only requires two spells to get job trait. I understand that at lower lvls want to limit a blu's ability to swap out traits, but as we approach lvl 99 this reasonng is really lame. I'd like to see and increase of +2 tic for every 4 spells of blu
We all know BLU is getting Snapshot to go with Rapid Shot.
Does rapid shot speed casting of ranged blue attacks such as quests rooms?
everything i've read, rapid shot has no effect on any blu spells. even ones that use/used the ranged atk dmg formula. i really dont know much about range spells tho because all those spells suck lol.
Works on Elemental too - personal anecdata from SCH staff trials. I agree that it should at least work on magical BLU spells - anything that's elementally-typed.
As Raven said, Actinic Burst + Winds of Promyvion. The fact that the spells are so useful in their own right is just icing.
SMN gets the second tier at 90. So, maybe by 99? (Though, with Battery Charge, and some combination of Ballad III, Refresh II, or Evoker's, how much Refresh do we need?)
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