Well do you always go in with a full alliance, with multiple jobs for each trigger, and/or each player wielding their own Empy Weapon? Or do you just outright kill without getting any triggers? Last I checked even the most seasoned players can have a miserable day with triggers, which can delay the rate of the monster being killed, but that's besides the point. Most groups pickup and otherwise kill the monster after all the triggers have been done, by which the ideal times to build TH are when people are looking for triggers, which means limit TP feed/DoT on a mob so it does not die or spam nasty WS's before the triggers are found.
I really think it's nice that your arguments always seem to have some hole in them, where you try to argue one point and seemingly throw the other logical considerations out the window, even consider the overall flow of the battle as a whole, or treat every situation as though it were the same.
And I'm sorry you have such a difficult time getting a high TH build on any mob before it dies. Obviously the THF's or RNG's you play as/with should ante up, and I dunno "Suck Less".


Reply With Quote




