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  1. #1
    Player Coops's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Coops
    World
    Cerberus
    Main Class
    NIN Lv 90
    all RDM needs is Cure V. Give it Cure V please!
    (0)

  2. #2
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Coops View Post
    all RDM needs is Cure V. Give it Cure V please!
    You mean give it back, you thieving game developers! That and Amnesia(spell). That would be awesome! >.>

    As goes for melee, I would like to see a native Double Attack trait (maybe...) and an enspell that is actually effected by MAB AND Enhancing Skill. Making the weapon actually glow (like Sarasinger) during this effect would look cool XP. More importantly, vorpal blade without having to sub a certain job would make meleeing more enjoyable...

    Maybe that isn't what RDM actually NEEDS but it is something I would like to see lol

    Edit: The Double Attack could come from Enspell t3. "Composure: Grants Double Attack." When casting it under the effect of composure (who wouldn't...) you get double attack. XD
    (1)
    Last edited by Zatias; 07-20-2011 at 09:32 PM.

  3. #3
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    i think cure 5 would rob whm since all that job does is cure and buff, so no rdm sch cure 5 please. on a brighter note i'd like to see rdm get tier 3 enfeebles and en-pells. The 75 merits for para/slow/blind2 would be changed to paralyze enffebing magic boast, blind magic booast. etc, thereby giving a generic modifier to all tier paralyze or whatever spell relates. Or, at 99, you could get a 99merit for paralyze that effects or improves paraylze two, etc. The en-spells need adjustment no matter what. Pld and Drk have a potent en-spell, its time duelists recieve there due. Also, a more power version of our spike spells would be nice, such as a tier 2. And for those who compain and cure 5, we still get cure 4 without a sub job. I'd also like to see some fencing aromor for rdm, something that goes with the job discription
    (3)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    503
    The problem is that Red Mage lacks a spell library to actually excel at enhancement nearly as well as it does at enfeebling, as much as its skill rating in enhancment would lead one to believe that it is the job's raison d'etre. Furthermore, no enhancements spells have been cited as "Example Adjustments."

    There is too much overlap between Red Mage and White Mage to suggest that Enhancing Magic is the speciality that it should be. Both get Protect and Shell, bar spells and Haste. The only unique spell it gets is Refresh II, as Phalanx has been given natively to Paladin.

    Red Mage should get Haste II, and White Mage should not, so that Red Mage brings something unique to the table that the job is purported to be about, and is within The Vision. Phalanx III would be a good thing for the same reason. This would help to solidfy Red Mage as a buffer/debuffer, rather than a poor man's White or Black Mage.

    Furthermore, Scholar's Accession should allow for more spells to be AOE. Some may indeed enjoy helping their friends become stronger in battle, but there is just no reason to make it tedious by doing it one person at a time, one spell at a time. This should apply not just to the new spells I'm proposing, but earlier versions, i.e. Haste and Refresh II.

    As far as Enfeebles go, I don't think "Stop" would be overpowered, considering that some jobs can have "En-death," via certain weapons, and Death-ga a la Odin. "Stop" honestly seems feeble, as it were, by comparison.
    (0)

  5. #5
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    Please no melee buffs for rdm their place is in the backlines, not the frontlines meleeing.
    (2)

  6. #6
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by Aurara View Post
    Please no melee buffs for rdm their place is in the backlines, not the frontlines meleeing.
    I'm doubting you even have RDM leveled with comments like this.
    (4)

  7. #7
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    http://www.ffxiah.com/player/Odin/Aurara/

    You should really stop talking

    Edit: When i finish farming on BLU how about i show you all my RDM gearsets since you'll probably accuse me of changing data on ffxiah to make it think i have 90 RDM.
    (0)
    Last edited by Aurara; 07-21-2011 at 02:53 AM.

  8. #8
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by Aurara View Post
    http://www.ffxiah.com/player/Odin/Aurara/

    You should really stop talking
    Wow, look at all those 90's. You Aby burned RDM, didn't you? It's ok, I Aby-burned my DRG, and DNC. Nothing wrong with that if that's the case, I'm just saying it's understandable if all you did to get to 90 was stand in one spot and help heal/open chests. My DRG and DNC are sitting on the sidelines until I have proper gear for them, capped skills, and time available to go out and learn the jobs right.

    I'm all for RDM being these big, great Enhancing Kings SE thinks we are, if we actually had the spells natively to do so. You shouldn't need any specific subjob to do what the job was intended in the first place(whm for enhancing).
    (1)

  9. #9
    Player Aurara's Avatar
    Join Date
    Jun 2011
    Posts
    227
    Character
    Aurara
    World
    Odin
    Main Class
    WAR Lv 90
    (0)
    Last edited by Aurara; 07-21-2011 at 02:59 AM.

  10. #10
    Player Rayik's Avatar
    Join Date
    Apr 2011
    Posts
    230
    Character
    Rayik
    World
    Cerberus
    Main Class
    RDM Lv 95
    Quote Originally Posted by Aurara View Post
    Good to see you got the link thing figured out. Good lord how old is that pic? Blue letter 75?
    (2)

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