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  1. #31
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    Mar 2011
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    Quote Originally Posted by Coldbrand View Post
    I like how none of these people who hate Abyssea acknowledge it was designed with an equal climb in power level for the monsters contained within so that despite the vast buffs the player receives he's never really that far ahead. Now, be sure to redact my point by saying how easy something like Carabosse is so we can overlook the Cactuars who spam 4,000 needles, the tonberries with permanent flee, and Azdaja etc.

    Of course, someone will say those are "easy" too. It's the same people who think there isn't a single challenge in the entire game, they make sure to tell themselves that each night before they go to sleep. It's why they're the greatest.
    Abyssea gets flak because all FFXI is now is 9 zones where certain jobs are in the spotlight and everyone else is waiting on a patch.

    It's actually worse because stuff like crafting, farming and BCNMing for gil were tactically nuked by Abyssean drops. You're pretty much funneled directly into either doing Abyssea, catching up on old content, doing magian trials or canceling your account

    Even if some mobs have tricks like Pantokrator, Apademak, Azdaja or Bhukis, the fact is that you always have an instant win button available, infinite reraises and multiple levels over the monsters in old zones.

    SE took convenience too far. Cheap brews killed any of the challenge mobs present when you can simply save up for a potion to zerg it to oblivion.
    (6)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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  2. #32
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Zaknafein View Post
    Apoc atma is what is so broken. Please give me a logical reason how that atma hasn't single handedly opened the easy mode flood gates.
    I don't know, I don't think Triple Attack made killing stuff easier, just pops out better numbers for us WARs and BLUs.

    <3 7k Raging Rushes.
    (0)

  3. #33
    Player Ravenmore's Avatar
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    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    All content you have to do over and over becomes easy. Nothing at 75 posed any more of a challenge then abyssea. Hell the challenge at 75 was trying to kill HNMs with the fewest people you could, or playing outclaim the bot. So easy win mode was still there take 18+ to the fight. You throw enough bodys at a NM you can kill any of them. So even the gimps could get gear, by either body toss, buying the drops(whats easier then gil grinding), or sucking up enough.

    What I like about abyssea I can choose not to help those people I dislaike in my LS get gear and not limit me from getting gear. Another way is to just make a small LS of 6 or so people and not deal with those you don't like. Thats all I really want is content thats a challenge for 6 people or it scales to the number of people in the party. No reason for 18+ man fights I should not be forced to even have to think of grouping with people I rather not see.
    (6)

  4. #34
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    more abyssea content: i agree
    new top gear coming from abyssea: no thanks

    Quote Originally Posted by Coldbrand View Post
    I like how none of these people who hate Abyssea acknowledge it was designed with an equal climb in power level for the monsters contained within so that despite the vast buffs the player receives he's never really that far ahead. Now, be sure to redact my point by saying how easy something like Carabosse is so we can overlook the Cactuars who spam 4,000 needles, the tonberries with permanent flee, and Azdaja etc.

    Of course, someone will say those are "easy" too. It's the same people who think there isn't a single challenge in the entire game, they make sure to tell themselves that each night before they go to sleep. It's why they're the greatest.
    of course carabosse is easy, it was designed to be killed by lvl80 players with a single atmas
    just like kings are easy now (and already was for experoenced player at 75)
    (2)

  5. #35
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Korpg View Post
    I don't know, I don't think Triple Attack made killing stuff easier, just pops out better numbers for us WARs and BLUs.

    <3 7k Raging Rushes.
    I was referring to the auto RR3 obviously
    (1)

    ~Party Rock Anthem~

  6. #36
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Zaknafein View Post
    I was referring to the auto RR3 obviously
    Sorry, I didn't know that atmas can come with one type of stat. I thought they at least had 2, and in the case of Apoc, 3.

    Calling an atma "easy/god mode" must mean that the whole atma must do so. While I love the increased damage on WSs, increased gain on TP, and the ability to sometimes have a free Utsusemi recast, I don't think that zombing a mob counts as making the atma into "god status". That is what brews are for.
    (2)

  7. #37
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Korpg View Post
    Sorry, I didn't know that atmas can come with one type of stat. I thought they at least had 2, and in the case of Apoc, 3.

    Calling an atma "easy/god mode" must mean that the whole atma must do so. While I love the increased damage on WSs, increased gain on TP, and the ability to sometimes have a free Utsusemi recast, I don't think that zombing a mob counts as making the atma into "god status". That is what brews are for.
    I have no problem with any of the increased stats that abyssea has offered us. As someone above said it has scaled with mob levels inside abyssea. What I do take issue with are unlimited RR3's. Taking away the the possibility of a full wipe if your group had the wrong party set up, if w/e you were fighting decided to spam a few of it's more nasty TP moves in succession, or if the group just plain sucks, but knows that they can die & RR till the job is done just cheapens the overall experience.

    That fact combined with having the "gameshark" button at your disposal is whack. Those 2 aspects of Viva la Abyssea are gross. If the only way we can get out of this pattern (which is dumbing down the XI population) is to make End Game for 95+ outside abyssea then I cross my fingers for that to come.

    Void Watch is a step in the right direction. Personally I would want a new EG area like sky, or sea.
    (3)

    ~Party Rock Anthem~

  8. #38
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    You know, I have never met a group that used the zombie method of killing.

    Last time I saw a zombie method used was Absolute Virtue at 75.
    (3)

  9. #39
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    you see gimp zombi stuff everyday

    the worst is nin die autoRR mijin revit then few min after die again RR re mijin (no more Revit this time))
    (1)

  10. #40
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by hiko View Post
    you see gimp zombi stuff everyday

    the worst is nin die autoRR mijin revit then few min after die again RR re mijin (no more Revit this time))
    You know, I have 3 NINs with Kagannis in my shell and I don't think any of them actually use apoc atma.

    I know that 2 of them use RR items prior to fights. I guess I must be really lucky that other groups haven't done that in front of me yet. But then again, I don't usually stick around waiting for them to fight stuff.

    I guess that might be common in Leviathan though.
    (0)

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