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  1. #91
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    Join Date
    Mar 2011
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    503
    I think the thread title is misleading.

    If we're talking about adding story content to Abyssea zones we already have, without doing any kind of purchasable expansions, I'm fine with that. I think they were trying to fix the mistake of the first mini-expansions--too much story, not enough playable content--and overcorrected; virtually no storyline, and a lot of playable, if nearly identical, content.

    If you're really talking about more purchasing additional abyssea zones--which I don't think you're advocating--then I cannot get behind you on that.

    We already have 6 zones of Abyssea. Salvage has fewer zones than that, and Dynamis not much more. Counting Boss zones, Limbus has nearly as many zones as Abyssea, yet each zone had it's own unique mechanics. I feel like once I've done one Abyssea area, I've done them all.

    The problem since SE raised the cap is that there's only about 1 thing to do that's current, and that's Abyssea,where we used to have many events we can do (Voidwatch not withstanding, and frankly, we need more stuff like this as part of the "Main" game).
    (0)

  2. #92
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Panthera View Post
    We already have 6 zones of Abyssea. Salvage has fewer zones than that, and Dynamis not much more. Counting Boss zones, Limbus has nearly as many zones as Abyssea, yet each zone had it's own unique mechanics. I feel like once I've done one Abyssea area, I've done them all.
    I don't look at abyssea that way; I see it more as a Caedarva Mire type area, or Valley of Sorrows, where you can fight some HNM, but the rest of the mobs are normal. Essentially that's what it is, except the NMs are plentiful, rewarding (maybe too much so) and easy to spawn.
    (0)

  3. #93
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I swore we have 10 zones of Abyssea....
    (1)

  4. #94
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    We have 9 areas we can go to. There's one battlefield zone (Empyreal Paradox).
    (0)

  5. #95
    Player Tokiro's Avatar
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    Jul 2011
    Posts
    38
    Quote Originally Posted by Horadrim View Post
    I want this back too. But what I -don't- want is that condescending feeling of having to be a slave to a linkshell for months for a piece of gear I didn't really care about, and being treated like a second class citizen because I had trouble amassing a reliable enough group to get things done.
    Yeah, I know. "What? You haven't got to sea yet?!" was a common source of ridicule for me, too. I don't think we need anything as massive as Promathia but something where you want to get through the battle to get to the next stage and find out what happens. When I was first attacking Maat as a lvl65 Taru Dragoon, I actually cried when I finally beat him. And not just because I could finally move on to lvl75 but because I knew the odds were stacked against me. Abyssea is great fun because you do some pretty amazing stuff that you couldn't do before, but actually sitting down and planning a specific battle with your party members is cool too. Of course there will still be the relic-holding, uberequipped gang that gets through the whole thing in a week, but for us mere mortals, it would be nice to have something involving strategy and a sense of involvement in the storyline.
    (3)

  6. #96
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Malamasala View Post
    I think we should simply add a new astral fighting ground. Where you do 0 damage if you have no MP, and get a constant 10 MP per tick drain while engaged. That means all melee jobs need to gear up in MP gear to deliver damage. It will be so hilarious to watch them try and manage MP and then cry "This sucks!".

    Or better yet. A zone with constant "no cures allowed". So that melee have to go sit and rest HP. Oh how fun and "challenging" it would be. Please add this SE. All the melee want a challenge like this. I swear on my level 1 PLD.

    Well it would be about as fair as the situation mages are in now. I mean seriously.
    (0)

  7. #97
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Olor View Post
    Well it would be about as fair as the situation mages are in now. I mean seriously.
    Heh, I do remember carrying around a set specifically for mana regeneration on healing.
    (3)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  8. #98
    Player Tokiro's Avatar
    Join Date
    Jul 2011
    Posts
    38
    Quote Originally Posted by Ravenmore View Post
    How is this any different then sky/sea/limbus/znm better yet sitting in a place that wasn't much bigger then your mog house wait for a dragon to pop with a 100 other people for 3 hours.
    Erm, what?
    (0)

  9. #99
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    So mages don't have hMP sets now? lol.
    (0)

  10. #100
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Rearden View Post
    So mages don't have hMP sets now? lol.
    I have one and haven't used it in a very long time.
    (0)

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