And my point is a SMN will not always be in that position. not every groups forgoes a support-class or seems to need more than 1 mage to cover a haste cycle, to invite a SMN, Sometimes a SMN is there for DD, and In those situations, the ones I more or less was talking about, You're better of meleeing so long as theres nothing extenuating to prevent it, I.E Heavy AoEs, Mobs with Nasty TP moves where it would be wiser to keep TP feed down (Theres very few of those), and etc.
Its not about "Melee is perfect for everything", What your describing is clearly and obviously a situation where melee would not be a good idea, And I'm not saying SMN melee has a huge place. Its a very small place.
In the risk of talking in circles and not being able to shake the feeling im not explaining something right. The more i think about it the more I have to wonder Why, If a mob has no debilitating* TP moves, SMN are so adamant against Meleeing? If your skill is capped and you have half a brain cell, you can melee and perform your DD/Buffing Tasks if you are so there for them.
*Debilitating as in, Inflicts Silence or Paralyze, Heavy Damage, or specifically dangerous (I.E Erases Cruor buffs or something like Bhuki). However if its a mob like... Pascerpot, Chirrw/e(Djinn), stuff like those with no innately dangerous TP moves or spells (Banishga III might hurt but can be stunned)... Wheres the harm?
Again I'm not advocating melee on every mob, or even a lot of mobs, In fact is very specific locations and situations, and confined to Abyssea specifically, I'm just saying there are some very small/few Situations where it would be slightly more beneficial, After all you can still Cure, -na, and Buff while Meleeing, No? so if you're half competent it should not be a problem.



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