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  1. #1
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    Quote Originally Posted by Malamasala View Post
    I've been in melee parties and not buffed them, with no complaints. SMN is viewed as that odd job that nobody cares what it does, as long as it doesn't lagg the screen or feed TP.
    You! Take the words "feed TP" and throw it outside. Shut the door when the idiots chase it outside.
    (1)

  2. #2
    Player Razushu's Avatar
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    Mar 2011
    Location
    Windurst
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    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    You! Take the words "feed TP" and throw it outside. Shut the door when the idiots chase it outside.
    Dallas the TP feed argument isn't "Ugh you're feeding TP stop meleeing" it's actually "That damage you're doing better be worth the TP you're feeding", just thought you should know.
    (3)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  3. #3
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Razushu View Post
    Dallas the TP feed argument isn't "Ugh you're feeding TP stop meleeing" it's actually "That damage you're doing better be worth the TP you're feeding", just thought you should know.
    But that makes sense! You can't make sense when Dallas is around. You have to make outrageous claims like doing 10x damage than a Ukon WAR naked.
    (1)

  4. #4
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    Quote Originally Posted by Razushu View Post
    Dallas the TP feed argument isn't "Ugh you're feeding TP stop meleeing" it's actually "That damage you're doing better be worth the TP you're feeding", just thought you should know.
    Then level staff and get a real weapon. You aren't qualified to speak about SMN damage, tickler.

    Remember my aftermath hits hit harder than your Full Swings. LOL
    (0)

  5. #5
    Player Razushu's Avatar
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    Mar 2011
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    Windurst
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    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Then level staff and get a real weapon. You aren't qualified to speak about SMN damage, tickler.
    So sayeth the 1/4 WAR.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  6. #6
    Player Malamasala's Avatar
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    Mar 2011
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    Sometimes those parties are great, if you don't feel like doing much that night
    That is one thing I can't deny. It is very relaxing to play SMN. (Unless you are solo kiting something)
    (0)

  7. #7
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    Mar 2011
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    You should learn fractions.
    (0)

  8. #8
    Player Razushu's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    You should learn fractions.
    Forget this already? Posted here

    http://forum.square-enix.com/ffxi/th...utility/page44


    Quote Originally Posted by Greatguardian View Post
    Pretty much what Byrth said.

    I ran WAR at approx 1,000 DPS (991.803) under those conditions, completely ignoring self-Light damage (which is a ton).

    SMN is clocking in at 253.401 DPS without Garuda (this is probably still too high, since I'm just editing a WAR spreadsheet a bit haphazardly), and 342.289 DPS when you add in Pclaws. An Avatar's basic melee hit that isn't receiving any outside buffs (namely, Haste) is not going to have a huge impact on that number. Let's be generous and say it bumps it up to 400 DPS even?

    I'll definitely admit to potential hyperbole in saying that a WAR is going to do 5x SMN's damage. But even giving SMN a lot of leeway, they're not doing even half as much as the Ukon WAR.
    WAR = 991.803

    SMN = 253.401

    That WAR is doing 3.91 times your DMG on SMN. that makes your SMN very close to 1/4 of a WAR.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  9. #9
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    LMAO some idiot told you to throw out avatar damage so you did. I posted correctly adjusted numbers that I bet you don't have the guts to acknowledge. Post it, because picking the wrong numbers is in no way making up for your failure with Full Swing.
    (0)

  10. #10
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    LMAO some idiot told you to throw out avatar damage so you did. I posted correctly adjusted numbers that I bet you don't have the guts to acknowledge. Post it, because picking the wrong numbers is in no way making up for your failure with Full Swing.
    Dallas you don't get to count Avatar damage as a positive point of melee SMN as it's there on both styles. We're talking about SMN melee which is in fact 1/4 that of a DD, and avatar damage has nothing to do with melee.

    Those are correct numbers, hell they we're even skewed in your favour.
    (1)
    Last edited by Razushu; 07-20-2011 at 08:05 PM.

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

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