Ability Name: Spirit Scout (Stance 1):
Flavor Text: Sends your Wyvern high into the sky to keep a watch out for the Dragoon.
Effects: While under this stance the Wyvern disappears from combat (is still considered out though), not being able to be attacked from any damage nor can it attack any target. Dragoon gains the ability of Wide Scan III, gains an increase to defensive stats: Vitality+10, Agility+10, Defense+45, Magical Defense+15, Enemy Critical Hit Rate-15%, Parry+25. CANNOT use Breath Commands while under this stance.
Duration: 2 hours
Recast: 3 minutes
I don't think this stance is really too bad and I think its a fair trade off, if anything you could use it as a "oh crap get that Wyvern out of the damage" and then switch to another stance after the spell/ability goes off
Ability Name:Spirit Bond (Stance 2)
Flavor Text: The Wyvern and Dragoon share their strengths and weaknesses.
Effects: Grants the Dragoon an increase to offensive stats: Strength+10, Dexterity+5, Attack+25, Critical Hit Damage+15%, Store TP+30 while decreasing their defensive stats: Vitality-10, Agility-10, Defense-25. Grants the Wyvern an increase to offensive stats: Attack+30, Accuracy+30, Critical Hit Rate+10%, Haste+15%.
Duration: 2 hours
Recast: 3 minutes
Removed the magic defense decrease as well as the enemy crit hit rate penalty, that should make it more on par with Hasso/Siegan stances in terms of the trade off, increased the Crit damage by +5%, took out the accuracy buff and replaced with store TP+
Ability Name: Spirit Breath (Stance 3)
Flavor Text: The Dragoon focuses his strengths within the Wyvern to increase survivability.
Effects: Grants the Wyvern with various beneficial stat increases: Wyvern HP+500, Healing Breath Potency+10%, Elemental Breath Potency+10%, Wyvern Damage Taken-30, Breath Recast-10. Grants the Dragoon with various stat alterations: HP-250, Spell cast/recast+50%.
Duration: 2 hours
Recast: 3 minutes
Took out the "slow" effect that the Dragoon would suffer from, as that seems too severe of a penalty for a stance as well as took out the Wyvern Def/mdef since it would be getting a straight -damage taken effect, and increased the HB pot by +5%, also changed the penalties for drg to be less severe
What about those stance revisions? While I would love to be the omg pwned you job I would rather have a realistic suggestion that "might" be considered.

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