Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26
  1. #21
    Player Amador's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Oscaramador
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Meldity View Post
    are you serious? there is like nothing worth while a drg can solo anymore unless you want sky farming. and even by that point you may as well be on thf since evasion is the most broken form of tanking out there now. well you're talking in past tense, maybe that's why you said it..?
    See what I mean? Just garbage.

    People seem to think that our Pet Job is amazing for soloing. Who cares about soloing if it's only Party Mobs? They want to keep it that way it is, because we can solo T-VT mobs. Yay. Go level Dancer.

    If our Wyvern could out live more than 2 nukes, maybe then we'd be more solo capable.
    (0)

  2. #22
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    We can solo party mobs but so could almost every job now. DNC/THF/NIN/MNK can solo zone bosses and +2 Emp item NMs, DRG's can't.
    (0)

  3. #23
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Hey look, I can do annoying quotes too.
    Quote Originally Posted by Meldity View Post
    are you serious? there is like nothing worth while a drg can solo anymore unless you want sky farming. and even by that point you may as well be on thf since evasion is the most broken form of tanking out there now. well you're talking in past tense, maybe that's why you said it..?
    Quote Originally Posted by Meldity View Post
    are you serious? there is like nothing worth while a drg can solo anymore unless you want sky farming.
    Quote Originally Posted by Meldity View Post
    there is like nothing worth while a drg can solo anymore
    Quote Originally Posted by Meldity View Post
    drg can solo anymore
    Quote Originally Posted by Meldity View Post
    anymore
    The argument was about ToAU times. Keep up.
    (0)

  4. #24
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    I would love if the Wyvern gained "Remove Petrify" that would trigger automatically if the Wyvern is over 100% TP with a mage support job. Would be nice for T2 Euvhi VNM in Attowha, the one that does Break that lasts for 3+ minutes.
    (0)

  5. #25
    Player Nightstrike's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Kaiyan
    World
    Asura
    Main Class
    DRG Lv 99
    I think they could leave the jumps on the same timers, if they just alter them right. If Jump and High Jump where physical damage and Spirit and Soul Jump where magical damage. Both starting with the same base damage and tp gain. That way it could be a little more situational between the jumps. And i think Smiting Breath is a little on the pointless side.
    (0)
    It is always the Darkest, before the Dawn.

  6. #26
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Or keep the shared timers but make it like Collaborator/Accomplice. If Jump is used, the recast will be 60 seconds. If Spirit Jump is used, the recast is 90 seconds. Give Jump a flash or stun effect to make it worthy of using, even if situationally, over Spirit Jump. High Jump could be a 90 second recast if used, but Soul Jump's will be 3 minutes but High Jump could have some kind of low duration aftermath effect similar to Sentinel or something. This way they 'share' timers but depending on which Jump is used, the recast is altered.
    (0)

Page 3 of 3 FirstFirst 1 2 3

Tags for this Thread