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  1. #291
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99
    Hi, sorry to jump in like this Camate, but I noticed in the RDM thread that someone had asked about giving RDM access to weapon skills it couldn't normally use unless it were to be subbing the proper job, and you had mentioned the Dev team said they were revamping the weapon skills. I was wondering if there was even a sliver of chance that PUP would be getting Asuran Fists also?

    And sorry to everyone for posting here but this is a PUP forum and I didn't want to follow the example of so many other users on these forums by posting my question where Camate/an Admin had just made a post. Figured if I at least did it in the PUP discussion part, it'd be okay with others.
    (1)

  2. #292
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    we dont need asuran...
    ask to fix nyzul so pup can get stringing pummel...
    (2)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  3. #293
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99
    Quote Originally Posted by Lushipur View Post
    we dont need asuran...
    ask to fix nyzul so pup can get stringing pummel...
    I'm not saying we "need" it; but we all know RDM is doomed to never be a melee job except in something like Campaign. Also, Nyzul Isle isn't that hard to three man. :x
    (0)

  4. #294
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Well, Asuran wouldn't be bad to have, if only just for proc sake. Obviously no one would use it over Stringing Pummel <_<
    (1)

  5. #295
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Camate View Post
    Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!

    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The automaton periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).

    When using the Tactical Processor the frequency of these checks is increased and allows the automaton to respond to variations in its environment quicker and more precisely.

    However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.

    Epic sauce? Anti-climatic? Let us know!
    Uhm, how does it help that it checks for low HP more often when the "global" recast on spells is like 20-25 seconds somewhere?

    It sounds to me like someone looked at a NM, and thought "Hey, wouldn't it be cool if puppets also could quickly react to hate changes and TP feeding?" except you rarely have 18 monsters hit the puppet, or have monsters pull hate from the puppet.

    The whole thing feels like some kind of gigantic blunder. Like 20 dollars back on recycling bottles... except it means they cost 20 dollars more to buy also.
    (0)

  6. #296
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    Is there any way we can get our WHM Automaton to Cast Curaga spells? I think this would help out a lot in situations where many members n a party have lost a lot of health.

    What about Haste? Those are my only spell problems. Well, Haste Curagas and protects but the Enhancing Magic spells maybe a bit of a problem since it would probably be Hasting/Protect/Shell all members before It would get to the Actual Curing..
    (0)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  7. #297
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Based on everyone’s feedback, we will be making the below adjustments during the upcoming version update.


    Cooldown* Lv95
    Reduces the overload on automatons.

    Adding Subtle Blow job trait to automatons.

    While we are adding Subtle blow in the form of a job trait, in the future we will also be adding attachments that add this as well.

    Also, I got the feeling there were some misunderstandings in regards to the feedback given previously, so I’d like to follow up on that.

    We feel that it is of extremely high importance to adjust automaton attachments. We received a lot of feedback saying “Revamp all attachments.” This is pretty much going to take place.

    However, just adjusting/adding attachments doesn’t mean that it will cover everything. We’d appreciate it if you took this as us putting all of our focus on first adjusting the current attachments and then we will be looking into other aspects as well.

    (*Please note that names and descriptions are under development and are subject to change.)
    (4)
    Devin "Camate" Casadey - Community Team

  8. #298
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    No offense Camate, but when you say based on feedback...

    Who was actually asking for more overload reduction on pupettmasters. I have never once seen that nor known any pup to ask for that.
    (2)

  9. #299
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    I think Everything they get is translated from JP forums first, So its likely the JP were asking for it.

    Edit: Thats not to say they only take job advice from JP, don't be silly!
    (4)
    Last edited by Karbuncle; 08-19-2011 at 07:13 AM.

  10. #300
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    I still haven't really seen much of a reply to the OP.

    Maybe it would be better to go more into depth next time you post here about what the Devs have in mind about attachment adjustments and how they would answer our cries for changes we want made?

    I'm not complaining about the overload reduction ability or subtle blow traits. They're welcomed, but aren't the main issues we see with the automaton.
    (2)

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