If a Puppetmaster is nuking with its BLM automaton, it's not in melee range fighting. If it were, it'd risk the automaton getting hit and not being able to use its "infinite MP." If the PUP were in a situation where it could have the automaton at its side while meleeing without risk of death, it would be using Sharpshot (unless the monster were extremely melee resistant, but then the PUP fighting wouldn't be a bonus). You don't see melee jobs complaining that a puppetmaster can just deactivate sharpshot when it might get hate. There is no problem here.
This might matter if automatons should suddenly have elemental celerity or a short recast timer, also didn't have to worry about overload, could deploy out of AoE range and had other Black Mage tricks, including a subjob. In prolonged encounters where Black Mages would run out of MP, they can rest and or be refreshed, get MP back, etc. Square has also mentioned that they are working on other jobs maintaining enmity.Regardless, MP is not infinite inside or outside of Abyssea, despite an upped longevity in the former thanks to Atma and temps. Running out of MP just using Blizzard IV and V is not difficult, and it's not unheard of to go a stretch of time without temps if soloing. For more prolonged encounters with others, however, the enmity issue is still very real, even with Enmity Douse and its prohibitively long timer.
It avoids scrutiny? By what standard? Are PUPs suddenly taking over as the most popular job, performing feats that dazzle all the other jobs, putting BLMs to shame, out-healing WHMs and making others cry? It has not yet happened in the history of the job, and a few AI fixes won't make that happen.I know nobody likes nerfs, but it's something that bears consideration as the job tends to avoid a lot of scrutiny on its finer points due to past beliefs, status, and cost/difficulty in bringing up to speed.
Validated nerfs are fine. Preemptive nerfing over something that hasn't happened and isn't likely to happen is ridiculous. Nerfing a job because someone doesn't like the "idea of infinite MP" when said infinite mp not only does not over-power a job, but barely brings it inline with other jobs in certainly roles (if that), is even worse.I know nobody likes nerfs


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