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  1. #261
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!

    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The Tactical Processor periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).

    However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.

    Epic sauce? Anti-climatic? Let us know!
    Aww, you beat me to it! That's exactly what I was gonna say it did. >.>
    (0)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  2. #262
    Player Soundwave's Avatar
    Join Date
    Mar 2011
    Posts
    402
    The machines are taking over.
    (0)

    Hail to the king baby, Sig by Kingfury

  3. #263
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Sorry everyone, made a small edit to the text! Hope that cleared up confusion and apologies about the mistake.
    (1)
    Devin "Camate" Casadey - Community Team

  4. #264
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    ...the person who made automatons is derp.
    Shouldn't something like this be there by default...?
    (3)
    /人 ‿‿ 人\


  5. #265
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Camate View Post
    Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!

    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The automaton periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).

    When using the Tactical Processor the frequency of these checks is increased and allows the automaton to respond to variations in its environment quicker and more precisely.

    However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.

    Epic sauce? Anti-climatic? Let us know!
    Level 1 PUP here, but I just felt like I needed to chime in and say that this type of post (and on a personal note, your overall involvement with the community) is very appreciated by all of us. Thanks for the info!
    (6)

  6. #266
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Camate View Post
    Sorry everyone, made a small edit to the text! Hope that cleared up confusion and apologies about the mistake.
    Thank you, that's much clearer. I have a related question!

    Does Kenkonken (Puppetmaster Mythic Weapon) eliminate Overload gain from these "checks" or just increase overload decay rate?
    (1)

  7. #267
    Player Shinron-PUP's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    124
    Character
    Archedian
    World
    Bahamut
    Main Class
    PUP Lv 99
    Quote Originally Posted by Camate View Post
    Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!

    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The automaton periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).

    When using the Tactical Processor the frequency of these checks is increased and allows the automaton to respond to variations in its environment quicker and more precisely.

    However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.

    Epic sauce? Anti-climatic? Let us know!
    All though this sounds like a decent attachment by the way you're putting it, it still feels as if it's not going to have that much of a dramatic effect incomparison to if we were not to have it on. My pet sometimes waits to execute and weaponskill around 150~200% instead of exactly when he has 100% tp, as I would want, so if this attachment only makes him occasionally scan the situation and sometimes react on time, I don't see that being any different than how it works now. With that said, I would hope that if the attachment isn't indefinitely improving the "humanistic reaction" that we puppetmasters want so much for our automatons (Meaning immediate weapon skills, cures, and any other thing that would prolong the survivability of the automaton and the puppetmaster), that you guys would at the least fix this attachment and make it's benefit meet the status quo.
    (1)

  8. #268
    Player PBlackII's Avatar
    Join Date
    Jul 2011
    Posts
    5
    Character
    Squatter
    World
    Sylph
    Main Class
    PUP Lv 90
    Camate, I don't wish to prod for too much information, but is the function of the automaton checking various conditions to perform actions also a difference among the various animators?
    (1)

  9. #269
    Player Shinron-PUP's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    124
    Character
    Archedian
    World
    Bahamut
    Main Class
    PUP Lv 99
    Quote Originally Posted by Byrth View Post
    Thank you, that's much clearer. I have a related question!

    Does Kenkonken (Puppetmaster Mythic Weapon) eliminate Overload gain from these "checks" or just increase overload decay rate?
    Kenkonken only speeds up overload decay rate and reduces the amount of overload gained when using a manuever... It doesn't completely eliminate it.
    (1)

  10. #270
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    so if this attachment only makes him occasionally scan the situation and sometimes react on time, I don't see that being any different than how it works now
    Sounds to me like it makes him scan situations more often and react better as a result. So how is it different? it does it more often.

    I'm not sure what everyone was expecting (What with a lot of tests already done on it and negative), but this is about exactly what i had anticipated, something that is mostly unnoticeable. Which is why its been a mystery so long.
    (2)

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