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  1. #251
    Player Niyariko's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Niyariko
    World
    Fenrir
    Main Class
    PUP Lv 99
    Quote Originally Posted by Seha View Post
    I wanna dual wield two puppets!
    I had that suggested long ago, but everyone said is overpower, but think of it this way, if you allow to dual wield puppet, master looses the ability to engage the fight with h2h... then its actually not that overpower. Have an ability called puppet show, let 2 puppet attack/skillchain and Magic Burst. XD
    (0)
    recently returned player

  2. #252
    Player Pyrobunny's Avatar
    Join Date
    Aug 2011
    Posts
    47
    Character
    Pyrobunny
    World
    Cerberus
    Main Class
    SMN Lv 95
    and SE
    what the hell does Tactical processor do?
    (0)

  3. #253
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Quote Originally Posted by Pyrobunny View Post
    and SE
    what the hell does Tactical processor do?
    Ehnances ws damage for nearby SAMs.
    (0)

  4. #254
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    We've been asking forever >____________> All tests turn up negative!
    (0)

  5. #255
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Pyrobunny View Post
    and SE
    what the hell does Tactical processor do?
    It's a black box component, leave it in long enough and in times of crisis, your automaton's power will skyrocket, and it's eyes will turn from red to blue..... Wait, wrong game.

    Event Skipped.
    (2)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  6. #256
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Bhujerba View Post
    actually maneuvers does influence the type of elemental magic the pet may cast, I found out about this 100% when I was fighting Weak to Wind NM I dont recall it's name, the BLM pet defaulted on casting Aero V, I added 1 Ice Maneuver and still Cast Aero V, then I used 2 Ice Maneuvers and the pet switched to casting Blizzard V, still I'm unsure if this "control" only works against monsters with elemental weakness or any monsters...

    this actually may turn into a serious issue once we get Thunder V, since thunder > Ice the pet will default to casting Thunder but with "ice" attachments we will be forced to use Ice Maneuvers thus forcing the pet to use Ice V instead of Thunder V..the only reason this wasn't obvious or an issue before, its because by design it was only going to affect Thunder elemental (Thunder IV specially), but in both capped level (the current one and at 75) BLM pet never had access to the next Thunder Tier magic for a long period time to make this issue apparent to players (the first cap increase we completely skipped thunder 4 to Stone V) I think we were lucky..
    its probably cause more ice man. give more mac (tranquillizer?) and so the ice spell was less to be resisted.
    its the same things if your auto is not casting and suddenly you put another ice and it start to cast.
    (0)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  7. #257
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!

    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The automaton periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).

    When using the Tactical Processor the frequency of these checks is increased and allows the automaton to respond to variations in its environment quicker and more precisely.

    However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.

    Epic sauce? Anti-climatic? Let us know!
    (16)
    Devin "Camate" Casadey - Community Team

  8. #258
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I don't get it. For some reason I assumed that was what the AI did already. Is that not correct?
    (3)

  9. #259
    Player
    Join Date
    Apr 2011
    Posts
    19
    Yay! We finally know what it does!
    (0)

  10. #260
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Quote Originally Posted by Camate View Post
    This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The Tactical Processor periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).
    Does this mean that if I have an ice maneuver up along with a light maneuver and it performs this check that it would prioritize cures over status element removed?
    (0)

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