Having more attachments is not a bad thing, they're more than welcome.
BUT we need more space to use them, otherwise it's just a useless solution.
Having more attachments is not a bad thing, they're more than welcome.
BUT we need more space to use them, otherwise it's just a useless solution.
I wanna dual wield two puppets!dual weilding great katanas?? pup might be the most grounded follow up of them all
I had that suggested long ago, but everyone said is overpower, but think of it this way, if you allow to dual wield puppet, master looses the ability to engage the fight with h2h... then its actually not that overpower. Have an ability called puppet show, let 2 puppet attack/skillchain and Magic Burst. XD
recently returned player
and SE
what the hell does Tactical processor do?
We've been asking forever >____________> All tests turn up negative!
Prepare to have your minds blown as we have…yes…information about what the Tactical Processor does!
This attachment is a bit different than the standard attachment that, for example, gives XX% increase in attack, defense, etc. The automaton periodically checks the information around the automaton and decides its next move (if HP took a hit, it will cure, if TP has been saved up, it will perform a WS, etc.).
When using the Tactical Processor the frequency of these checks is increased and allows the automaton to respond to variations in its environment quicker and more precisely.
However, every time it performs a check, the overload value increases, so as the frequency of checks increases it will increase the possibility of an overload.
Epic sauce? Anti-climatic? Let us know!
Devin "Camate" Casadey - Community Team
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |