
Originally Posted by
Seriha
Speaking as one of those crazy RDM melee advocates, it's not hard finding frustration when we can't even quite settle on what we want, have people storming in calling us retards (Perhaps in far more words), and still feel a bit lost on SE's direction despite years and years of fishing for some kind of acknowledgement. As is, even in those moments of lapsed judgment, I don't think any one of us sane folks hold you guys directly responsible for all the preceding has come to inspire over the years. If anything, we're grateful things have evolved beyond blind POL mails, unanswered other-forum feedback, the odd question at a Community Event or Japanese magazine article, eventually to Twitter, and now here. In acting for the betterment of the game, and at times, no doubt "enduring" us, we thank you.
That said, and with other jobs having Manifesto threads here while RDMs have perhaps refrained, all I can humbly request is some prodding on the job's melee future. Is the intent to leave things as is and full-on embrace the vision mentioned in the manifesto, or might there have been an oversight in conveying the message, as some of us feel that enhancing our party members and enfeebling monsters is not something that can be completely separated from swinging a sword if such mechanics were worthwhile and encouraged by dev attention and future growth.