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  1. #121
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by Sparthos View Post
    You obviously haven't played BST or PUP. There is no "strong offensive output", unless we're talking about punking some terribly geared gimps.

    BST is supposed to be a generic DD but since half the class is stashed away on an NPC not receiving buffs, you wind up losing to classes like SAM, WAR, DRK easily.

    Even against comparable 1handers like BLU, THF or NIN, the lack of DW and the reliance on 1hand axes - a slow weapon by nature -leaves BST in an uphill climb to keep up. The class has no offensive JAs so unlike WAR your Rampages are going to suck and subbing WAR means losing out on an offhand.

    Now, I say to myself "well, BST isn't supposed to be a good DD duh, that's what the pets for." and then you come to the realization that even if the BST gears completely to buff the pet that current gear leaves much to be desired. Pet haste, attack and acc are in short supply, magian axes are pretty much the largest bonuses you can get and such a build will cripple the offensive output of the master.

    Backline BST would give the job a niche if anything (like SMN but more focused on DPS rather than hateless damage) but the current environment leaves the class in limbo.

    -The pets are too weak to fight on their own.
    -The ability to cure status effects is still tied to the Reward timer.
    -Offensive pet gear is a nightmare to acquire.
    -Pets get smoked even in low haste scenarios where they have the advantage.

    If BST had some JAs to reduce it's offensive output in exchange for increasing the pets then perhaps the class would begin the long march out of irrelevance.
    Thank you. Having more than half of your damage output tied to an "other half" that can't receive any buffs seriously gimps pet jobs.
    (3)

  2. #122
    Player xbobx's Avatar
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    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    It is possible for them to get buffs too. It can't be said it cannot be programmed. I and many have seen npc's in campaign cast buff spells on beastmaster pets.

    Buffs could overpower pet jobs though, haste is the one thing that hurts pet jobs and ranger. I think pets should be able to share out food though and get the affects of dnc sambas like it use to.
    (2)

  3. #123
    Player Olor's Avatar
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    Mar 2011
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    yeah I think having pets receive all buffs would be OP, I agree - but some haste would be nice, I mean really, we are the only jobs that can't really haste most of their DD output (other than RNG). In today's low delay game that really hurts us in the parse.

    At the very least they need to get serious about adding some more armor that augments pets. Heck even just a reasonably not torturous route to augmenting existing gear with pet enhancing stats would be great.
    (0)

  4. #124
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Quote Originally Posted by Camate View Post
    Please understand that we are not ignoring you, gallivanting off in some other thread. We make sure that most if not all of your feedback is passed on to the appropriate person and if it is not something that we can answer directly, we wait until we receive the proper information so that we can comment.

    With that said, making attacks on me or any of the community reps, or even the entire team as a whole will not aid your cause nor will it speed up the rate in which we receive answers that we can provide to you.

    As to the topic at hand, it has been reported and we do not yet have a comment that we can make.
    Post like these are pretty helpful if you want to avoid attacks on community reps. At least now I can assume you are doing your work.

    The only question that remains, are why some developers can't return any feedback to you. For example, this AI issue is 5 years old. 5. Your developers should already be aware of it. Not having an answer for a 5 year old question, makes one wonder what they do with the stuff you community representatives hand in.

    If you could ask them this, and get an answer to why, I'll promote you to god representative.
    (2)

  5. #125
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Camate, while you're on an "answer" roll. . . mind telling me what Building Flourish does and what the progression is between 1, 2, and 3 finishing moves? I have some ideas for how to test it myself, but they would take hours.
    (0)

  6. #126
    Player Seha's Avatar
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    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    It makes me laugh how people see a post from a mod and come asking things that have nothing to do with the thread.
    (7)

  7. #127
    Player Madine's Avatar
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    May 2011
    Posts
    8
    Character
    Madine
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Byrth View Post
    Camate, while you're on an "answer" roll. . . mind telling me what Building Flourish does and what the progression is between 1, 2, and 3 finishing moves? I have some ideas for how to test it myself, but they would take hours.
    Repeat after me: Next time, I will look for an answer myself before asking.

    http://wiki.ffxiclopedia.org/wiki/Building_Flourish has exactly what you're looking for.
    (0)

  8. #128
    Player
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    Mar 2011
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    960
    Quote Originally Posted by Olor View Post
    yeah I think having pets receive all buffs would be OP, I agree - but some haste would be nice, I mean really, we are the only jobs that can't really haste most of their DD output (other than RNG). In today's low delay game that really hurts us in the parse.

    At the very least they need to get serious about adding some more armor that augments pets. Heck even just a reasonably not torturous route to augmenting existing gear with pet enhancing stats would be great.
    All buffs with no repercussions would be overpowered but are we really going to say that dropping Pro/Shell/Barspells and support JAs like Rampart/Warcry/Samba on pets is going to put purists out of business?

    Nonsense.

    SE already has cures limited to timers on BST/PUP/DRG. Potions were created that would cover the problem of timers being down but they don't stack meaning your pet still has moments of vulnerability like any normal DD.

    Either create some stances that promote certain types of pet play or proceed to buff the pets at the cost of the master.

    How exactly is it overpowered if a BSTs pet becomes as strong as a human player so long as the master isn't equally powerful given the current restraints on curing said pets?

    Ditto on PUP.
    (2)
    Last edited by Sparthos; 07-23-2011 at 06:32 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  9. #129
    Player
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    Mar 2011
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    960
    Quote Originally Posted by Madine View Post
    Repeat after me: Next time, I will look for an answer myself before asking.

    http://wiki.ffxiclopedia.org/wiki/Building_Flourish has exactly what you're looking for.

    You realize he's asking for specific numbers right?
    (1)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  10. #130
    Player Supersun's Avatar
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    Mar 2011
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    522
    You do realize Byrth is practically the one who discovers half of the numbers on the wiki anyway if that's who I think it is.
    (0)

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