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  1. #321
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I don't play Dark Knight and I doubt I ever will, but reading about that stuff brought a state of partial turgidity upon me.

    Useful magic and abilities that remain within the theme of the job. Perfect. I can only hope the enhancements for jobs I actually play are similar to this.
    (0)

  2. #322
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Based on everyone’s feedback, we will be making the below adjustments during the upcoming version update.

    Readily Rearm* Lv95
    Converts damage received into attack power and magic attack power.

    Absorb-ATB* (absorb attributes) DRK Lv91
    Absorbs an enemy’s beneficial status effects.

    Additional magic that can be learned:

    Blizzard III DRK Lv92
    Break DRK Lv95

    We tested it out…
    Readily Rearm*
     →After taking approximately half of your current HP in damage, your damage output increase by over 20%!
      (This is also reflected in weapon skills it seems)
      Additionally, while under the effects there is no decay over time)

    Absorb-ATB* (Absorb attributes)
     →Used in conjunction with Nether Void you are able to absorb two status effects.

    Just in case, we confirmed with the lead dev. once more and he said that they are finalizing the adjustments, but as long as there are no major problems it will be implemented as stated. Yay!

    (*Please note that names and descriptions are under development and are subject to change.)
    First you bring me Vanilla Ice, now you bring me even greater tidings. Are you the Drk Knight Angel?
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  3. #323
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Also doing that and another 20% in WS damage on my relic WS, I do approve and probably another 25-50% damage increase from the Trials, OH MY.
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  4. #324
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Absorb-ATB* (Absorb attributes)
     →Used in conjunction with Nether Void you are able to absorb two status effects.
    Oh my oh my oh my
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  5. #325
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    If that absorb attribute works really well then considering aura steal already does too can you look into buffing the accuracy of voracious trunk? Never works.
    (0)

  6. #326
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Coldbrand View Post
    If that absorb attribute works really well then considering aura steal already does too can you look into buffing the accuracy of voracious trunk? Never works.
    Doesn't Osmosis do the same thing, but also drains HP?
    (0)

  7. #327
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Yeah, Osmosis is basically Voracious Trunk +1. It still has accuracy issues compared to most spells and abilities that remove effects, but it has normal spell-casting range rather than near-sighted Blue Magic range.

    It beats Aura Steal, though. Aura Steal loses by default thanks to the five minute timer.

    Edit: The main concern I foresee with Absorb-ATB would be casting time, since it's both used to dispel and used by Dark Knight. Hopefully it will have a very short casting time, regardless of the recast.
    (0)
    Last edited by SpankWustler; 08-19-2011 at 09:39 AM.

  8. #328
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    casting time is what would bother me honestly, since it has a large factor on DPS, which is DRK's main attraction.
    (2)

  9. #329
    Player
    Join Date
    Mar 2011
    Posts
    334
    All welcome updates, but a little concerned with Readily Rearm, will this be a stance like hasso/seigan/misery? Or will it be a 30 second duration ability where you'd only really benefit if you had it up when you got nailed by chance?
    (1)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  10. #330
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Quote Originally Posted by Unctgtg View Post
    First you bring me Vanilla Ice, now you bring me even greater tidings. Are you the Drk Knight Angel?
    I have many, many names.
    (8)
    Devin "Camate" Casadey - Community Team

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