* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
In the Meteor/Comet thread Camate you state that you'll try to get the more information.
Could you please try and to the same for us Dark Knights,
Thank you.
When fighting anything worth mention the hardest part about any WS and torcleaver is no exception, is breaking the mobs def with your atk.
However it does amazing damage because of its obscene TP modifier and triple damage factor.
PLD is going to have an incredibly hard time doing this and have to war more atk gear than vit gear to compensate for their lack of endark, Attack Bonus Trait.
Where I can stack VIT pieces and have the attack needed.
The lower delay allows for very fast swing speed with ODD kicking, I feel that this helps the Great Sword pull head in PVE situations.
PLD also lacks last resort which is really where the Greatsword or Empyrean weapons shine, because the ODD and frequency of attack is the good part.
Any paladin using the Greatsword outside of PvP is retarded because if I could put Ochain on my DRK I'd be wearing that and be invincible.
Even in Ballista (and I am a person who is all for the unconventional) this is also stupid idea:
In Ballista they are both terrible weapons, awful awful awful.
Torcleaver at least does the softcap for damage on most targets save plate-mail classes and guard/block shenaingans.
Quietus just sucks, ass, going to be using guillotine, at least Torcleaver does damage.
However they both suck, be smart and use a Magian scythe.
However the Redemption scythe is Ugly as sin, the greatsword looks half decent at least.
Last edited by Urteil; 07-22-2011 at 06:44 PM.
Hey uh.
SE. . .
It just seems like you're really dead set on this, so, can um . .
Can we start at step one, 2002.
Before you do all this crazy elemental stuff.
Could you maybe...
I don't know...
Give us Magical Attack Bonus Tier I?
Thanks.
Urteil.
---double-
All I get from Mordanthos's arguments is
Apparently Great Sword was better than Scythe before 2005 too.I MAD
And once Axes were better than both.
Scythe had its lime light after the 2006 update until Naglering came out with znms. Then a DRK with /sam and a high delay GS (Naglering) could build tp faster than a scythe wielder and use ws's that were more consistant. Only advantage scythe could get was on low def mobs or while souleater was active. Also I've gone against redemption DRKs with my caladbolg and the end result is always the same, the redemption DRK wishs they had a Caladbolg instead. The only advantage quietus can ever get is it maintains its damage on high def mobs (Kinda like gs ws's cept torcleaver), but its damage is still ultimately too low. The ws dmg mod if the information I've received is correct on quietus is 3.0 at all tps, while torcleaver is 4.75, 5.75, and 6.50. Thats a huge gain on quietus and with all the attack that DRK can get, it easily out does quietus in damage. The dps on redemption (90) is 16.25 while Caladbolg (90) is 16.74, thus the overall damage on Caladbolg is also higher, so if something has higher ws damage and higher dps which is the superior weapon. Btw DRK has the highest skill in both scythe and GS, and SE always intended us to use both so your points remain invalid.
I think I finally understand what your saying, so lets see if I got it right.
You play DRK/Sam and war/sam when you do fights. On war/sam you fulltime hasso and pop seigan when you need to, on DRK/Sam you fulltime seigan because hasso is useless with LR. When you get in trouble on war/sam depending on how the mob reacts you apply seigan/third eye as needed, but ultimately if you keep hate to long you die. On DRK since your full timing seigan you can pop thirdeye in those situations saving yourself a hit and can then pop dreadspikes and use stun/wb when third eye is down thus keeping yourself up. The problem is that seigan/thirdeye is not a DRK ability and therefore doesn't count towards your defensive capabilities unless your SAM main. Also if you were to go full defensive on war with defender, and use a shield you would survive a whole lot longer, in fact ask any whm who they'd rather have to deal with as a tank, they prefer war over DRK because war is better at tanking than DRK. Finally DRK only has 1 defensive ability which is dread spikes, whereas war has 5, so enough of this DRK has all these defensive capabilities while we wars have none, or defense and defender do nothing useless stats and whatnot, you just don't want to sac any of your offensive power in order to survive longer.
WAR can survive better because they don't use Souleater to do damage. They don't fulltime it like most DRKs do.
Also, your argument with defender and using a shield.......what the heck? Kurd, just stop, you have no clue what a WAR is, so stop now before you embarrass yourself even more.
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