FUCK YEA BOI SPIKE FLAIL!!!!
hope its not a Spike fail.....
1 Set Point per level. Bam, solved. I would never complain about set points again.We will be making balance adjustments to the increases in set numbers depending on your level.
Stop you're whining and go back to your THF forum, this is for us BLU's and all the awesome it is to be BLU, god the last few posts turned into THF's this and TH that, anyway.... Most of the things I'm very excited and happy about, a 5min recast JA that allows us to use HNM spells w/o setting them, yes this gives me hope that HNM spells won't be gimped as so many spells have >.> *looks at Reaving Wind and Exuviation and a few others...*
This is easily one of, if not, the best responses SE has made for manifesto adjustments. THFs gtfo and stop whining over TH1 going to other classes. It's not like BLU has much going for it outside Abyssea against high DEF mobs.
Edit: Though I am disappointed about SE's lack of understanding the set spells dilemma!
Last edited by Yugl; 08-16-2011 at 05:03 PM.
Their response to BLU Magic Spell casting time was disappointing. The cast times may be on par with similar grade nukes, but the recasts are obscenely longer, and the range from which we can cast are typically half or less.
The reason cast time is an issue is because we have to be so close to cast, and for our spells to go off. First off, it leaves us in AOE Range for a dangerously long time (on mobs that matter), and second, it greatly prohibits us from being able to land these spells in a kited fight.
Fixing the casting time OR the range of our Magic Based spells would be just fine.
the reason they wont change our Magical blu spells is because blu -aga magic isnt effected by enemy number. blm aga-s are effected by how many enemies, dropping down their damage. though we are screwed on range/kiting, it would be nice if our gravity spells lasted longer or we got some duration+ gear. or just a aga-bind or better gravity. but idm, charged whisker rocks and regurgitation has always been cool. also maybe we're not meant to be rdm or blm/rdm :P
thf's complaining about drop rate obviously dont know how frustrating it is farming on ANY other job. TH1 is nothing. War should be more pissed that we get their DA1. TA sucks without AoA atma and blu has a hard enough decision about atmas already. should be 10% JT but we lose the 10% DA and have to set 4 spells..
Counter sucks because we have to use enervation. but counter2 could be really nice ^^ depending which spells get attached to it (and thier set point costs).
glad to hear we'll get white wind! at least i know where to start farming after the update![]()
Last edited by Defiledsickness; 08-16-2011 at 05:47 PM.
I can channel the lonely, tormented spirit of a member of the FFXI development team and answer this in a truly unsatisfying manner for you!
"For those occasions when you want to stay away from a monster, we recommend exploring your current long-range options. All four and a half of them."
Ten minute ability that allows a BLU to use one spell that they haven't set, for double the MP cost. Done.Add an ability that allows you to use cast blue magic spells that are not currently set.
Also consider making Azure Lore have this effect.
While it is nice that you want Blue Mage to sub Scholar, when are non Blue Magic healing spells going to be more affected by healing magic skill?Make changes so that blue magic skill, not healing magic skill enhances the cure bonus for healing-type blue magic spells.
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