If we have Brave, where's Faith?
Spell: Faith
Effect: Refresh 3mp/tic + MaB20-50 + Cure Potency20-50% (AoE? I mean its a 2hr spell after all)
Duration: 3-5min?
Spell: Brave
Effect: Regen IV + Regain 3tp/tic + TP Bonus100-200 (AoE? Again, it would be a 2hr spell)
Duration: 3-5min?
I don't really think Haste is really needed, as its already too easy to get REALLY close to the cap, instead I would like to see a direct damage increase (SCH's manipulate the strengths and weakness of the mobs and players; hence the TP bonus) to the ws on Brave.
Merton (Meltdown) is pretty neat, but I would also like Ultima and make that the Divine counter point to Merton. And the initial damage should be around the T3 elemental nukes (non abyssea T3s to clarify); again this is the 2hr spells, not something we can just spam spam spam.
OR!
Just thought of this make them a little weaker (but still stronger than t1 helix) then make Modus Veritas work 100% (up to 4-5 can stack before it gets completely resisted) on Ultima and Merton. That would be nifty and hold true to the old saying "Two heads are better than one" lol :x