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  1. #1
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rambus View Post
    how meny salavge amor was real improvement? I count morr body, morr pants, morr feet ( RDM)
    full mori set for magic casting ( blu) skadi hands for ws ( RNG), skadi pants for tp ( in specific STP setups, RNG) usu feet ( SAM ) full usu ( pup I guess)
    Ares legs for ws. Then those got beat out by the later released hachiryu haidate.

    Usu was definitely an upgrade for mnk.
    (0)

  2. #2
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Cream_Soda View Post
    Ares legs for ws. Then those got beat out by the later released hachiryu haidate.

    Usu was definitely an upgrade for mnk.
    yeah i didn't get into ares, body is good for soloing drg/mage and ws piece for all jobs i think? that use it

    I wanted hachiryu haidate so bad for rng ><

    about mnk, full time 5/5 when it came out?

    I was not calling salvage useless jsut people overrate all 5 and fulltiming all 5 and that those 5 did not replace everything before it.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #3
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rambus View Post

    about mnk, full time 5/5 when it came out?
    Full usu was better for all things concerning damage since day 1 and was until af3+2 came out. Even a hachiryu haramaki mix and match didn't beat full usu back at 75

    I want relics to be better because the system is abused and drastically unfair.
    Well, they're lifting restrictions on dynamis soon and you'll be able to spam it all you want. So that covers that complaint.

    "got it yesterday without trying" weapon.
    I tried very hard for my weapon. I've no clue what you're talking about.

    I leveld whm on a second character and did the majority of it myself. Some people spend 12 hours in Tahrongi to finish their first stage ukon, vereth, etc, but I spent 6-12 hours a day for two and a half weeks straight to do mine.

    I have also said that if everyone didn't live in Abyssea, I wouldn't even care about them being better at all, because that is where these weapons are so overpowered.
    considering Abyssea is done and the next content to come out is going to be outside of abyssea, this will very soon be an invalid argument as well.
    (0)

  4. #4
    Player InfamousDS's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    61
    Character
    Infamousds
    World
    Quetzalcoatl
    Main Class
    DNC Lv 90
    Dynamis isn't the issue. Look-up the relic weapons, you'll find yours is still twice as fast as the absolute minimum to make them Cream. Trial of the Magians is, at the very root, the problem. You can, at best (with no 100s), get ~400 city currency a run. You need at least 1 10,000 currency to make a weapon, which means every Dynamis gets you .04% closer to finishing just 1 part. However, the Empyrean needs only 50 of an enemy drop, and with 18 spawns, you can (at best) get 36 drops. That's 72% a run. No, that isn't easier in any way. And while Dyna saves the 10k for last, Emp use the constant 50 after the last timed NM. The systems are nothing alike and they strongly favor Emp weapons. This is my problem, notice damage is only mentioned here at the end.
    (0)
    In a crazy world, it pays to be the craziest.

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