Quote Originally Posted by Rambus View Post


No, but there is a reason SE made relics such high D in trials no? don't it seem that was an attempt to work around the things you just listed and trying to make them better then emps?

Like i said before the way SE has some stats on gear it seems random stats are thown on them and hope it works, that never gets tested so we tell them why it does not work as it should.
maybe, maybe not, but at this point, it's all speculation.

Quote Originally Posted by InfamousDS View Post
I don't pay to be spoonfed equipment. There are more than enough free MMOs that can do that for me. Relics take MINIMUM 1month, 1week, and 1day if you completely exclude gil acquisition. That's 5x the amount of time for an Emp. There is a clear difference. Including Gil adds anywhere from 1 day (RMT) to a few Months (if you have a reliable supply) to a few years (if you spend time actually playing and not grinding gil). I'm siding with relic because relic requires being a real player, not a gear-whore or an abyssea-spammer.
The only reason it even takes that long is because of the time you have to wait between dynamis runs, that's not time spent doing work.

If you did an emp, and only put in the same number of hours as you did on a dynamis weapon, it'd take longer if you're excluding the gil.

For example, 2 nights a week dyna, 4 hr runs. Do 4 hrs and 2 nights a week upgrading an emp. The only diff is that you can do an emp whenever you want and for dyna you have to wait (which won't even be the case as of next update)