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  1. 07-30-2011 09:55 AM

  2. #2
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    How about ammo with an added effect of "emnity - 5"?

    Thatd allow for your pick of a decent dmg ws with - emnity, or to tp without gaining much emnity then macro in better dmg arrows for weaponskills?

    Only drawback is, its be useless on xp mobs...and would only be noticeable on stuff like kirin, shinryu, abysses zone bosses etc.
    (1)

  3. #3
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Washburn View Post
    How about ammo with an added effect of "emnity - 5"?

    Thatd allow for your pick of a decent dmg ws with - emnity, or to tp without gaining much emnity then macro in better dmg arrows for weaponskills?

    Only drawback is, its be useless on xp mobs...and would only be noticeable on stuff like kirin, shinryu, abysses zone bosses etc.
    Enmity -5 would not fix RNG or come close to it. Any RNG worth their salt would be capping hate in the first 1-3 WSs.
    (0)

  4. #4
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    Right, but for new rangers that arent familiar with the amount of damage they can do without pulling hate, it would help. I, have been ranger main since the summer of 2004, im pretty good at knowing when to slow the arrows and when i can let em fly. -emnity arrows would be good on longer fights to drop your hate so you could land large weaponskills without keeping the monster on you for 5 rounds of attacks.

    Sadly, jobs like RNG and DRG have always been plagued with spastic "lookie me" kind of players who blast as much damage as possible atthe start of a fight, then die every damn time bc thy didnt know how to manage emnity.
    (0)

  5. #5
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Quote Originally Posted by Washburn View Post
    DRG have always been plagued with spastic "lookie me" kind of players who blast as much damage as possible atthe start of a fight, then die every damn time bc thy didnt know how to manage emnity.
    Drg? Really? As When a drg goes out and does the whole sekka>drakesbane>drakes>mditate>drakes>Soul jump>drakes>spirit jump>drakes shit, they immidately super jump after for 99% hate shed.
    (0)

  6. #6
    Player esoR's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    116
    Character
    Esor
    World
    Odin
    Main Class
    RNG Lv 99
    Quote Originally Posted by noodles355 View Post
    sekka>drakesbane>drakes>mditate>drakes>Soul jump>drakes>spirit jump>drakes s=etc
    just want to clarify for others reading this thread; this is what rng have to do to stay in the fight (dmg wise.)
    as a gandiva rng, it looks like so:
    sekka >jishnu > jishnu >(light) >barrage> jishnu> (second light?)> meditate > 2 shots > jishnu. by the end of this, the ranger is either dead, or tanking. and really, only in abyssea can this be done, because you wont have the HP outside to survive the whole string. adding a camouflage at the end (or beginning) wont help. not to mention, in 5 minutes, you're repeating the string (if the target is still alive)
    (0)

  7. #7
    Player Alkalinehoe's Avatar
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    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Washburn View Post
    Right, but for new rangers that arent familiar with the amount of damage they can do without pulling hate, it would help. I, have been ranger main since the summer of 2004, im pretty good at knowing when to slow the arrows and when i can let em fly. -emnity arrows would be good on longer fights to drop your hate so you could land large weaponskills without keeping the monster on you for 5 rounds of attacks.

    Sadly, jobs like RNG and DRG have always been plagued with spastic "lookie me" kind of players who blast as much damage as possible atthe start of a fight, then die every damn time bc thy didnt know how to manage emnity.
    Doesn't really matter how long you've been playing RNG, -5 Enmity arrows (Or honestly any amount of -enmity arrows) are not going to slow your hate accumulation when you've already capped hate, and at this point in the game, it's an extremely easy thing to do.
    (1)

  8. #8
    Player esoR's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    116
    Character
    Esor
    World
    Odin
    Main Class
    RNG Lv 99
    enmity - arrows goes back to the ammo problem, rare material (most likely) and no one to make it. on top of high costs
    (1)

  9. #9
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Shuffles you never are happy are you
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  10. #10
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Quote Originally Posted by Unctgtg View Post
    Shuffles you never are happy are you
    I personally haven't been happy since they broke ranger 6 years ago.
    (0)

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