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  1. #221
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    Aug 2011
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    There's actually a grain of discussion in all the chaff about job concepts and people being "serious" this time. Huzzah for improvement!

    How would you guys who vehemently hate casting Haste feel about the spell if it had the same casting time as Cure III and a ten second base recast?
    (0)

  2. #222
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    Mar 2011
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    Well assuming it did have Cure 3's casting time it'd only lop off .5 seconds base casting time from Haste's, which is impossible for Rdm anyway. I really don't see how you're taking a long time to cast Haste... cutting the recast done would be nice, yes, but I'm expecting either cast or recast will be cut with the new JA we should be getting. Probably not worth using on haste depending on recast on the JA but whatevs.

    All I saw when I read 'serious Rdms want all buffs' is everything I've read anywhere else saying 'I want my job to be good in nearly every situation'. Suck it up it ain't happening.
    (3)

  3. #223
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by cidbahamut View Post
    Sweeping generalizations are bad bro. You don't have to be a melee enthusiast to be serious about the job.
    ^.

    I could care less about Haste Cycles because, frankly, they don't bother me or inhibit my other spellcasting in the slightest. This is especially true with the 2x duration the AF3 set offers. People burn out on jobs because they get bored. There is nothing boring about Red Mage if you're serious and/or half decent about/at it.

    This entire line of discussion is boring because it panders to the lowest common denominator. Good Red Mages don't need to be "forced" or "obligated" to Haste/Refresh everyone, nor does it inhibit them in the slightest. You can cast other spells in between Hastes while the recast is down, you know.
    (1)

  4. #224
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    Quote Originally Posted by Greatguardian View Post
    This entire line of discussion is boring because it panders to the lowest common denominator. Good Red Mages don't need to be "forced" or "obligated" to Haste/Refresh everyone, nor does it inhibit them in the slightest. You can cast other spells in between Hastes while the recast is down, you know.
    Dude, this is a job adjustment thread. Whatever expectations you have will never be met.

    I'm just glad people have stopped running around naked, bodies painted with whatever they could find in the pantry, screaming "We're magic swordsmen!" over and over.

    Now, folks are dressed up for a discussion over a meal...and...rubbing the pot roast on their cummerbunds and screaming "We're magic swordsmen!" every ten minutes or so.

    I've lowered my standards to the point that anything other than "I want to do something this job doesn't do and never will." or "I want to do this job naked. Totally naked. Forever." is a valid point of discussion.
    (0)

  5. #225
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by SpankWustler View Post
    I've lowered my standards to the point that anything other than "I want to do something this job doesn't do and never will." or "I want to do this job naked. Totally naked. Forever." is a valid point of discussion.


    I don't mind points of discussion revolving around those that are less-than-awesomely geared, or experienced. I don't mind the assumption that not all Red Mages are willing to obtain full AF3+2 and other gear in a timely fashion. But holy crap, griping about Haste cycles reeks of nothing but lazy, with or without the awesome AF3+2 set bonus that makes it even easier.
    (1)

  6. #226
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    Quote Originally Posted by Greatguardian View Post
    Holy crap, griping about Haste cycles reeks of nothing but lazy, with or without the awesome AF3+2 set bonus that makes it even easier.
    I agree 100%. I'm just glad an enhancing spell cast on other characters is being talked about at all, I guess?

    I've never had any issues with Haste cycles on White Mage, and it's even easier and more thoughtless on Red Mage. It confuses me to the point of curiosity when people complain about it.
    (0)

  7. #227
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    There's a shock. Meme and Meme Generator being all buddy buddy.

    Prior to Composure, you could've been in a situation where you'd need to haste your whole party. 6 people, 3 minutes per, 20 times an hour for 120 casts with variable amounts of Refresh wiggled in between. Figure each cast sucks up 4-5 seconds in actual casting and global cooldown with the spell itself hovering between 13-15s recast depending on gear. My usual routine was Haste, two spells, Haste again, two spells, repeat. If you're expected to be your group's primary healer, and this happens, Abyssea or not, cycle times become a risk for the party as HP levels can drop dangerously low while you're mid-cast. It's not uncommon for cycles to get delayed or people forgotten about when you're presented with a sudden gear shift that leaves you dumping 2-3 Cure IVs on a person and possible status cures on top, or someone dies because you literally can't react. Sure, you're keeping nice and busy, maybe even reveling in the challenge, but if you've never been in a situation where someone doesn't get pissy when their buffs are down for more than 5s or grumble about how they could do a better job, you need to leave the mog house more.

    This gets even more fun when you start fighting mobs with dispels, TP moves, or auras that overwrite buffs. It's SE's way of saying, "You thought you were done cycling? Think again! Muwahaha!" Can't forget those that love to run or get knocked out of your casting range, too. And simply because of gear potential, RDM will remain the preferred haste bitch over WHM since it leaves the WHM with more MP and time to focus on other things. Just because you might have no problem with that doesn't mean it isn't a problem, nor does it mean those who do have a problem with it are looking at it like another major tsunami just hit Japan. Cycles just aren't fun, and last I checked, this is a game and not an assembly line.
    (3)

  8. #228
    Player Greatguardian's Avatar
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    If you're insinuating that I'm using a sock account, I take that sort of thing very seriously and am not amused in the slightest.

    Each account I own is on Cerberus server with me, and this is the only one I use to post with on the Official Forums. I don't even know anyone from Phoenix. I'd imagine someone just liked the name or thought it was funny.
    (1)

  9. #229
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Not sock, but the core purpose behind the name and your antagonistic intention behind it and a number of threads being tagged with it since. It'd be like me jumping onto a Christian forum with the handle AntiChrist666 to babble about how there's only one way to be a good Christian.

    Besides, it's not like there isn't this other forum you frequent where your post was highlighted with the applause of "omg bestest post evar!" and the like, further building on the reply I made to you earlier this morning on how "we" aren't going to sit back and take the inane, gross stereotyping despite how "cool" it might be to ruffle the feathers of the pro-melee crowd.
    (3)

  10. #230
    Player Greatguardian's Avatar
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    Mar 2011
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    I made one post with a very specific purpose. Separating the archetype in other media from the character class in this game. If other people like the name, like the message, or just plain like me, that's cool with me. I'm glad people like the ways in which I express ideas.

    The SpankWustler analogy has nothing to do with "ruffling feathers" or antagonism. It has to do with pointing out a very real fallacy in the way people perceive the Red Mage job. If the job was named something completely different, but had the exact same traits, gear, and spells, a good chunk of this argument would no longer exist.
    (1)

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