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  1. #1
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by idx1 View Post
    It's more convenient for Reds as players to lug around an extra set of gear that give fencer trait rather than coding that in.
    Just see it as the overall effort going towards RDM.

    I'd be overjoyed if they'd just give me the option of transferring my Red levels to another job.


    A good Red is dependent on gear swaps so they probably figured, 'they're used to it, so why not'.
    Um that is what you call "LAZY" but right now I dont really care since I solo but swaping gear especially weapons is bs and wipes tp gained but since most parties b & moan about meleeing I guess that makes it a non issue. in any case I"m not filling up my hard earned inventory space with crapload of gear.
    (1)

  2. #2
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Quote Originally Posted by CapriciousOne View Post
    Um that is what you call "LAZY" but right now I dont really care since I solo but swaping gear especially weapons is bs and wipes tp gained but since most parties b & moan about meleeing I guess that makes it a non issue. in any case I"m not filling up my hard earned inventory space with crapload of gear.
    Swapping gear isn't really what's BS, it's the fact we need to carry around so damn much individual gear for each cast situation to the point it's ridiculous. It would not be half as bad if much more gear coincided with each other better, like a high 10+ MND/INT/Cure Potency/Enhancing skill piece or a good 5+ M.Acc/Elemental Skill/MAB piece, something that has a good balance and works well with each other, but often times we need to carry an individual set for the 6 types of magic we are casting.
    (0)