Ok, I gotta ask. How on earth are self-only spells like Phalanx, Spikes, and SS "general purpose" when they directly deal with something being in melee range and pummeling you? Bar spells I can sort of see being useful at all times, but those other ones literally have no effect unless you are in melee-range with a mob. Maybe Phalanx and SS against some AoE attacks, but Spikes?
This goes for both sides of the argument. Idiot players are not job-specific in this game. I've seen some RDM's melee'ing in full AF1, single-wielding, and it makes me want to pull my hair out. I know, I know, it's their money and they can play how they want, but they're doing more to hurt our melee cause than help it.
Being in melee range is not the same thing as meleeing. As you mentioned yourself, Phalanx and Stoneskin act as damage mitigation, which is always useful. It's less about meleeing, and more about having hate. If you're gonna have hate, you may as well get some free damage from spike spells, and a free effect as well for two of the three options. Spike spells are pretty niche any way you slice it though, since unless you're soloing, chances are you won't have a mob wailing on you all the time. But I was under the impression that the never-ending melee discussion was more in the context of a party scenario rather than solo.
Agreed. Idiots will be idiots no matter what job they exit the mog house as. So I'm understandably perplexed as to why saevel would bring them up at all.
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