Your advocating a buff to pet jobs on a RDM update thread. While the idea isn't a bad one, and I do agree pet jobs need fixed, this is not the place to do so. And kindly GTFO with the strawman arguments. At no point in time did I EVER say enhancing was for melee only, I said it was critical for a melee build and that SE should pursue that route for potential melee buffs. Our enhancing spells are as follows,
Enspells -> Melee orientated
Phalanx -> Melee orientated, although can apply to any situation where your getting beat on
Aquaveil -> same as Phalanx
Spikes -> Melee orientated similar to Phalanx
Barspells -> generic resistance, WHM's overshadows us so much it's not funny
Gain Spells -> generic stat up, once Gain-STR / DEX are out then it effects both sides equally
Stoneskin -> easy to cap with half enhancing magic
Then
Haste / Refresh / Regen / Blink -> just as effective at 0 enhancing as at 426 enhancing.
I'm fairly sure everyone can see where this is going. Outside Gain-INT / Gain-MND SE simply hasn't given us any magic enhancing spells that actually use enhancing magic. This goes back to the "mage only" RDM's who leveled it for merits and gear. They have absolute sh!t enhancing magic and won't macro swap to case whatever little spells they do cast. As enhancing is notoriously annoying to cap, these people have ~zero~ interest in any adjustment that would force them to go out and cap enhancing magic.
Now please continue the trolling.


Reply With Quote