Except that it helps melee more?
If you are backlining all your enhancing set is going to help you with is Phalanx, Barspells, and Gain-Spells. It's certainly nice to be able to bump up your spells power up a bit, but if you were to leave your enhancing set in your MH no one's going to really care.
Forgetting your enhancing set when meleeing as Rdm on the other hand is about as bad as a DD forgetting his WS set. You are going to lose 10% to 20% dps from the lack of potency on those enspells and more importantly accuracy.
and besides... you said
I didn't say anything even remotely close to that. All I said is that enhancing magic does more for melee then magic, but apparently everyone who talks about Rdm melee is automatically a gimp noob that melees in errant and casts in DD gear.Wow...really? You don't make use of an enhancing set except for enspells? Are you for real?
You say that SE should work on a jobs strengths, but isn't Rdm's strength being a well rounded generalist able to fill any hole necessary with a minor niche in enfeebling?
Doesn't it make sense that we rally for some form of a melee buff to enhance our weakness to amplify our greatest strength of being a generalist?
Of course at the same time it's not that any of these things are mutually exclusive. Enhancing both Red Mage's melee and enhancing their enfeebling isn't going to create some overpowered job.
The problem is that you aren't actually listening to what we say. If you are still saying stuff like...then either you are taking Duelle's opinion to reflect that of us all or you just aren't paying attention.For meleeing on Red Mage to be viable in the metagame
Really, the greatest danger to Red Mage isn't a melee buff or a mage buff. It's people that say that Red Mage is fine and doesn't need anything. Abyssea has shown us what Red Mage looks like if the game continues on its power curve (albeit abyssea is slightly exaggerated vision). If people continue to preach that Red Mage will be fine other jobs are going to continue zooming past us on the way to 99 until Red Mage becomes even more lulworthy then when the job was first released.
I can't think of any other job that has received less than Red Mage with the break of the level cap so far. Rdm's nuking has improved, has gain spells, and refresh II. If this is only what's in store for us for the rest of the game then I think many people will be surprised at what Red Mage will be delegated to at 99.
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Edit:
If we are to add upgrades to ninjutsu, we would like them to be learned as merit points similar to red mage, so we will look into this during our adjustment of merit points.I would like “Ni” and “San” upgrades added to enfeebling ninjutsu.![]()


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