Quote Originally Posted by Supersun View Post
Some might say that Cure 5 is the only alternative to safely keep a tank at full HP after a dangerous TP attack.

First off there are plenty of other ways to protect a tank from a follow-up after a dangerous TP attack other than Cure 5.
I'm genuinely curious to hear what these "plenty of other ways" are, and Cure IV doesn't count.

Quote Originally Posted by Supersun View Post
Second, should Rdm be able to do this by himself? Rdm isn't a Whm. Rdm isn't a healing specialist. I'm not saying Whm should be the only option, but Rdm shouldn't be Whm lite.
No, RDM isn't a WHM, but it should be "good enough" so that it can fill in when the white mage is either face-down in the dirt or not online. WHM is in no danger of having its crown of Best Healer taken away, but I think we can all agree that we'd like to hurl a few rocks to knock off the one that reads Only Healer.

Quote Originally Posted by Supersun View Post
Rdm is a hybrid and if Rdm has enough healing power to primary heal entire alliances from these Super HNMs with deadly TP attacks and dangerous follow ups then frankly...the games too easy and/or there's not enough difference between Rdm and the specialist.
HNMs...with one healer. Hyperbole perhaps?

Quote Originally Posted by Supersun View Post
Can you honestly say a Rdm should be out healing a Sch with Light Arts and addendum White?
Actually I'd just ask why the Red Mage isn't using Light Arts and Addendum: White, but that's just me.