What can we say? RDM dared to be versatile and it got hit with the nerf bat because of it. Wish they had build on RDM tanking rather than eradicate it, if only for the sake of those who enjoyed it. Besides, more tanks around is never a bad thing.perhaps I'm alone in this but I look at the RDM section in that manifesto and still think RDM is getting screwed over yet again, giving us the ability to hit harder and while wielding a weapon would be nice, not screwing over our enmity would be nice, I know many of you wont agree with me but all I can say is
thanks a lot SE, you basically made RDM pretty much suck in parties and it doesn't look like its gonna get any better
RDM used to be a viable tank so if need be they could tank while the main tank was down, not anymore, RDM is an okay healer, but I didnt level RDM to main heal and I refuse to do it, I didnt level RDM to be a buff whore or a refresh whore, I leveled RDM because of how it WAS, and the devs have basically screwed that....to be honest, their vision of how they want RDM to be leaves nothing but a sour taste in my mouth, so in closing I say only this
thanks for nothing SE
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote